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Adjustment of Z-buffer values for lines on the surface of a polygon

  • US 5,245,700 A
  • Filed: 11/21/1989
  • Issued: 09/14/1993
  • Est. Priority Date: 11/21/1989
  • Status: Expired due to Term
First Claim
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1. A method of three dimensionally displaying on a computer graphics system having a Z-buffer and a display, a polygon having a line contained on a surface of the polygon, said Z-buffer for storing depth values associated with said polygon and said line, said method comprising the steps of:

  • setting a range of depth values corresponding to a percentage of all of said depth values in said Z-buffer;

    drawing said line on said display wherein the depth value for said line falls within said range;

    shifting said range of said depth values within said Z-buffer by a shift amount dependent upon an angle between a normal vector to said polygon surface and a vector perpendicular to said display; and

    drawing said polygon on said display at a depth within said shifted range, said polygon surface having a greater depth within said Z-buffer than said line.

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