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Virtual reality baseball training and amusement system

  • US 5,443,260 A
  • Filed: 05/23/1994
  • Issued: 08/22/1995
  • Est. Priority Date: 05/23/1994
  • Status: Expired due to Fees
First Claim
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1. An apparatus for simulating the playing of baseball or softball comprising:

  • pitching means for delivering a pitched ball to a batter, wherein the batter attempts to bat the ball;

    a plurality of spaced-apart detection planes disposed between said pitching means and the batter;

    sensor means mounted on said detection planes including means for detecting the time and vertical and horizontal locations at which the pitched ball passes through said detection planes as it is delivered to the batter and for detecting the time and vertical and horizontal locations at which the batted ball passes through said detection planes after it is batted by the batter;

    computing means coupled to and responsive to said sensor means for computing the velocity and trajectory of the pitched ball and the velocity and trajectory of the batted ball, said computing means being operable for generating graphical display information corresponding to the velocity and trajectory of the pitched ball and the batted ball; and

    video display means coupled to said computing means for displaying said graphical display information.

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