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Graphical user interface with fisheye adaptation principle

  • US 5,459,488 A
  • Filed: 01/19/1993
  • Issued: 10/17/1995
  • Est. Priority Date: 07/21/1990
  • Status: Expired due to Fees
First Claim
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1. A method of performing a variable dialog with a technical gadget that has a display which represents information at a plurality of points having (x, y) coordinates, and has an input element for inputting control information, comprising the steps of:

  • evaluating the relevance of the represented information according to the formula;

    Relevance Function R(x, y;

    xo, yo)=Importance at Point (x, y) less Diminution D of Importance from the Position of Fixation Point xo, yo (D(x-xo, y-yo));

    specifying with the input element an amount of information to be displayed, by means of a threshold value k;

    selecting by means of an input device, in an input operation, a number of information items to be displayed in parallel and functions to be .displayed and made available;

    detecting a sophistication level of a user of said technical gadget; and

    resetting said threshold value k in accordance with said detecting step.

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