Electronic battle game playing apparatus with facial montage generation
First Claim
1. An electronic game apparatus for electronically playing a competing game, comprising:
- numeral value data generating means for generating a plurality of numeral data having different values in an irregular sequence;
setting means for setting two article images formed by combining portion images corresponding to respective portions of the articles;
point data storage means for storing therein first point data corresponding to the respective portion images for constituting each of said article images as to each of said two article images set by said setting means;
judging means for allocating third point data to each of said two article images based upon said first point data stored in said point data storage means in correspondence with said respective article images, and also second point data corresponding to said numeral value data generated from said numeral value data generating means, and for judging a competing result between said two article images set by said setting means based upon magnitudes of said third point data allocated to the respective article images; and
display means for displaying said competing result between said article images.
1 Assignment
0 Petitions
Accused Products
Abstract
An electronic competing game apparatus utilizes article image data representative of human, animal, and housings to obtain a competing result of this game. In the electronic competing game apparatus, the respective portions of the article is designated by operating a designation unit, and a plurality of article images are displayed on a display unit. A competing result between the respective article images displayed on the display unit is judged by a judging unit based upon both point data corresponding to the partial images for constituting the respective article images, and point data corresponding to numeral data produced in an irregular sequence. When the designation unit is operated while the respective article images are attacking with each other, the irregularly set point data is added to the point data set to the respective article images. The competing results between the respective article images are determined based on the added point data.
69 Citations
22 Claims
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1. An electronic game apparatus for electronically playing a competing game, comprising:
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numeral value data generating means for generating a plurality of numeral data having different values in an irregular sequence; setting means for setting two article images formed by combining portion images corresponding to respective portions of the articles; point data storage means for storing therein first point data corresponding to the respective portion images for constituting each of said article images as to each of said two article images set by said setting means; judging means for allocating third point data to each of said two article images based upon said first point data stored in said point data storage means in correspondence with said respective article images, and also second point data corresponding to said numeral value data generated from said numeral value data generating means, and for judging a competing result between said two article images set by said setting means based upon magnitudes of said third point data allocated to the respective article images; and display means for displaying said competing result between said article images. - View Dependent Claims (2, 5, 6)
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3. An electronic game apparatus for electronically playing a competing game, comprising:
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numeral value data generating means for generating a plurality of numeral data having different values in an irregular sequence; setting means for setting a plurality of article image data constructed by combining portion image data with each other corresponding to respective portions of articles; and judging means for judging a competing result (i) between a plurality of article images represented by said plurality of article image data set by said setting means based on both point data set in correspondence with portion image data for constituting said article image data, and point data corresponding to said numeral value data generated from said numeral data generating means; and
(ii) between said article images judged by said judging means; and
wherein;said setting means includes; portion image storage means for storing said plurality of portion image data corresponding to the respective portions of said articles; designating means for designating one of said plural portion image data stored in said portion image storage means for each portion; and article image data storage means for storing a plurality of article image data made by combining said portion image data with each other for the respective portions designated by said designating means.
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4. An electronic game apparatus for electronically playing a competing game, comprising:
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numeral value data generating means for generating a plurality of numeral data having different values in an irregular sequence; setting means for setting a plurality of article image data constructed by combining portion image data with each other corresponding to respective portions of articles; and judging means for judging a competing result (i) between a plurality of article images represented by said plurality of article image data set by said setting means based on both point data set in correspondence with the portion image data for constituting said article image data, and point data corresponding to said numeral value data generated from said numeral data generating means; and
(ii) between said article images judged by said judging means; and
wherein;said judging means includes; article image data selecting means for selecting two sets of article image data from a plurality of article image data set by said setting means in order to perform the competing judgement; and competing result judging means for judging the competing result between two sets of article images indicated by said selected article images based on both the point data corresponding to the numeral data generated by said numeral data generating means and the point data set in correspondence with said portion image data.
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7. An electronic game apparatus for electronically playing a competing game, comprising:
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numeral value data generating means for generating a plurality of numeral data having different values in an irregular sequence; setting means for setting a plurality of article image data constructed by combining portion image data with each other corresponding to respective portions of articles; judging means for judging a competing result (i) between a plurality of article images represented by said plurality of article image data set by said setting means based on both point data set in correspondence with the portion image data for constituting said article image data, and point data corresponding to said numeral value data generated from said numeral data generating means; and
(ii) between said article images judged by said judging means; andimage modifying means for modifying an article image represented by said article image data set by said setting means into another article image having a different form from that of the first-mentioned article image data in response to the competing result judged by said judging means.
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8. An electronic game apparatus for electronically playing a competing game, comprising:
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numeral value data generating means for generating a plurality of numeral data having different values in an irregular sequence; setting means for setting a plurality of article image data constructed by combining portion image data with each other corresponding to respective portions of articles; judging means for judging a competing result (i) between a plurality of article images represented by said plurality of article image data set by said setting means based on both point data set in correspondence with the portion image data for constituting said article image data, and point data corresponding to said numeral value data generated from said numeral data generating means; and
(ii) between said article images judged by said judging means; andimage erasing means for erasing said article images represented by said article image data set by said setting means from said display means in accordance with said competing result judged by said judging means.
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9. An electronic game apparatus for electrically playing a competing game, comprising:
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display means for displaying at least an image; numeral data generating means for generating a plurality of numerical data having different values in an irregular sequence; point data storage means for storing a plurality of point data corresponding to a plurality of article image data, respectively; image data storage means for storing said plurality of article image data constructed by combining portion image data with each other with respect to a plurality of portions; selecting means for selecting at least two sets of article image data from said plurality of article image data stored in said image data storage means; display control means for causing at least said two sets of article image data selected by said selecting means to be displayed on said display means; game starting instructions means for instructing starting of said competing game; reading means for reading first point data corresponding to each of said two article images displayed on said display means in response to the instruction issued from said game starting instruction means from said point data storage means for each of said two article image data; and competing result determining means for allocating to said two sets of article image data, third point data formed based on both said first point data read by said reading means for each of said two sets of article image data and second point data corresponding to said irregularly generated numeral data, and for determining a competing result between said two article images based upon comparison results in magnitudes of said third point data allocated to said two sets of article image data. - View Dependent Claims (10, 11, 12, 13)
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14. An electronic game apparatus for determining a competing result based on at least first and second point data, comprising:
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display means for displaying at least images representative of image data; first data storage means for storing a plurality of first point data having different points corresponding to a plurality of first different image data and respective first image data; second data storage means for storing second point data corresponding to a plurality of second image data constructed by combining partial image data corresponding to a plurality of image portions and said respective image data; selecting means for selecting arbitrary second image data from said plurality of second image data stored in said second data storage means; display control means for sequentially displaying said plurality of first different image data stored in said first data storage means and at the same time, for displaying the arbitrary second image data selected by said selecting means; manual operation means for selecting arbitrary image data by a manual operation from said plurality of different image data sequentially displayed on said display means; reading means for reading first point data corresponding to the first image data instructed by said manual operation means from said first data storage means, and also for reading second point data corresponding to the respective portion image data for constituting the second image data being displayed on said display means, while operating said manual operation means, from said second data storage means; and competing result determining means or setting third point data defined by said first and second point data read from said reading means as one of said first and second point data, and for determining a competing result based on a comparison result in magnitudes of said first and second point data. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22)
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Specification