Method of generating continuous non-looped sound effects

  • US 5,633,985 A
  • Filed: 05/31/1995
  • Issued: 05/27/1997
  • Est. Priority Date: 09/26/1990
  • Status: Expired due to Term
First Claim
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1. A method of generating a continuous random sequenced sound of arbitrary duration and having predetermined head and tail sound segments, the method comprising the steps:

  • providing a group of sound segments including a head segment, a plurality of compatible middle segments and a tail segment;

    responsive to a play signal, selecting and playing the head segment;

    then selecting from and playing the middle segments as long as the play signal persists; and

    responsive to a termination of the play signal, selecting and playing the tail segment, thereby providing a continuous sound having a duration coextensive with the play signal and beginning and ending with the head and tail sound segments, respectively.

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