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System and method for maintaining continuous and progressive game play in a computer network

  • US 5,890,963 A
  • Filed: 09/30/1996
  • Issued: 04/06/1999
  • Est. Priority Date: 09/30/1996
  • Status: Expired due to Term
First Claim
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1. A system enabling game-playing across a computer network, the system comprising:

  • a franchiser memory storinga franchiser game executable andoriginal initialization game data;

    a first game server enabled to communicate with the franchiser memory and connected to the computer network, the first game server having a first server memory storinga first server game executable derived from the franchiser game executable andfirst server game state information which includes first server initialization data derived from the original initialization game data and first server client data; and

    a first game-playing client connected to the computer network having a first client memory storinga first client game executable which enables the client to continuously game-play on the first game server anda first client game state used by the first client game executable in maintaining continuous game-play.

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