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Smooth shading of objects on display devices

  • US 6,313,840 B1
  • Filed: 04/18/1997
  • Issued: 11/06/2001
  • Est. Priority Date: 04/18/1997
  • Status: Expired due to Term
First Claim
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1. A method of accurately rendering color gradients across a bi-cubic patch comprising the steps of:

  • subdividing the bi-cubic patch into sub-patches until each side of a given sub-patch is a good approximation of a line;

    checking to determine if, for all points inside of a given sub-patch, the color associated with each point is sufficiently accurate and, if not, further subdividing the sub-patch until the color associated with each point inside a given sub-patch is sufficiently accurate wherein the color for each point within a sub-patch is sufficiently accurate when control points associated with a sub-patch are evenly spaced;

    dividing, the sub-patches into polygons; and

    rendering the polygons.

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