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Gaming system with location verification

  • US 6,508,710 B1
  • Filed: 12/27/1999
  • Issued: 01/21/2003
  • Est. Priority Date: 12/27/1999
  • Status: Expired due to Term
First Claim
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1. A method for achieving participation in an on-line activity wherein only certain parties are allowed to participate in said on-line activity, said method comprising:

  • providing access to one or more parties via a computer network to said on-line activity, said one or more parties using a personal computing device to connect to an on-line computing device over said computer network;

    making a first player location determination based on the verifiable address of the personal computing device used to access the network;

    presenting on-line activity options to said one or more parties so that said one or more parties may make selections from said options;

    storing said selections made by said one or more parties on either of said personal computing device or said on-line activity computing device;

    establishing a direct communication link over a non-shared network between said personal computing device and said on-line computing device;

    making a second player location determination based on information obtained over said direct communication link; and

    accepting said stored selections at said on-line computing device if said first and second player location determinations indicate that one or more parties are authorized to participate.

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