Gaming system with location verification
First Claim
1. A method for achieving participation in an on-line activity wherein only certain parties are allowed to participate in said on-line activity, said method comprising:
- providing access to one or more parties via a computer network to said on-line activity, said one or more parties using a personal computing device to connect to an on-line computing device over said computer network;
making a first player location determination based on the verifiable address of the personal computing device used to access the network;
presenting on-line activity options to said one or more parties so that said one or more parties may make selections from said options;
storing said selections made by said one or more parties on either of said personal computing device or said on-line activity computing device;
establishing a direct communication link over a non-shared network between said personal computing device and said on-line computing device;
making a second player location determination based on information obtained over said direct communication link; and
accepting said stored selections at said on-line computing device if said first and second player location determinations indicate that one or more parties are authorized to participate.
16 Assignments
0 Petitions
Accused Products
Abstract
A system and method for providing an automated gaming service to one or more players can be implemented in a computer-based environment allowing automated computation of wagers, payouts, and other gaming parameters. The automated gaming system can be implemented in an Internet or other network-type environment such that various players can access the automated gaming system from remote locations, thus establishing a virtual gaming environment. Player accounts can be established and players can be granted access to the system and to their accounts. The accounts can be set up as debit-type accounts, whereby a player funds or replenishes his or her account in advance of wagering, using a credit card or other payment technique. Various gaming environments or formats can be established to provide flexibility in implementing the system and handling various games or other events. The system can use a pari-mutuel or guaranteed-payout gaming formats, among others. Other embodiment of the present invention utilizes player location apparatus to evaluate the general location of the player to regulate access to players in authorized locations.
1002 Citations
5 Claims
-
1. A method for achieving participation in an on-line activity wherein only certain parties are allowed to participate in said on-line activity, said method comprising:
-
providing access to one or more parties via a computer network to said on-line activity, said one or more parties using a personal computing device to connect to an on-line computing device over said computer network;
making a first player location determination based on the verifiable address of the personal computing device used to access the network;
presenting on-line activity options to said one or more parties so that said one or more parties may make selections from said options;
storing said selections made by said one or more parties on either of said personal computing device or said on-line activity computing device;
establishing a direct communication link over a non-shared network between said personal computing device and said on-line computing device;
making a second player location determination based on information obtained over said direct communication link; and
accepting said stored selections at said on-line computing device if said first and second player location determinations indicate that one or more parties are authorized to participate. - View Dependent Claims (2, 3, 4, 5)
-
Specification