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User control of simulated locomotion

  • US 6,646,643 B2
  • Filed: 01/05/2001
  • Issued: 11/11/2003
  • Est. Priority Date: 01/05/2001
  • Status: Expired due to Fees
First Claim
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1. A method for interfacing locomotive 3D movements of a user to a reference in a virtual or remote environment comprising the steps of:

  • sensing a 3D motion of a body portion of a user as the user takes a gestural pace, said sensing step including the steps of determining a beginning and an end of the gestural pace taken by the user, determining a 3D direction characteristic of an initial horizontal motion of the body portion during the gestural pace, and determining a 3D extent characteristic of a return horizontal motion of the body portion during the gestural pace;

    computing a 3D direction and extent of motion in the environment corresponding to the determined direction and extent characteristics of the gestural pace; and

    using the computed 3D motion to move the reference in the environment.

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