Game ball system incorporating means for position sensing
First Claim
1. A game ball system for using the height to which a ball is thrown to trigger game events, the system including;
- a. a means for position sensing for determining the position of a ball and for producing information representing the position of the ball;
b. where the means for position sensing is a plurality of motion sensors disposed at varying vertical heights, with each motion sensor in the plurality of motion sensors accounting for a vertical zone of scoring in order to detect an upward trajectory of a ball passing through the vertical zones of scoring;
c. an input device to receive user input;
d. a processor communicatively connected with the means for position sensing and the input device to receive the information representing the position of the ball from the means for position sensing, to receive the user input from the input device, and to process the information representing the position of the ball and the user input according to a set of game rules for scoring tosses with an upward trajectory as the ball passes through the vertical zones of scoring to generate game output messages; and
e. an output device communicatively connected with the processor to receive the game output messages therefrom, and to present the messages in a user-understandable form, whereby when a user tosses the ball upward, the processor receives a combination of user input and information about the position of the ball, and processes the information according to a set of game rules for scoring tosses with an upward trajectory as the ball passes through vertical zones of scoring, providing feedback to the user regarding a game in the form of output signals provided by the output device.
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Abstract
A game ball system is presented including a ball, a means for position sensing for determining and producing information regarding the ball'"'"'s position, an input device to receive user input, a processor connected with the means for position sensing and the input device to receive the information representing ball'"'"'s position. The processor is also configured to receive the user input, and to process the information representing the ball'"'"'s position and the user input according to a set of game rules to generate game output messages, which are outputted to the user via an output device in a user-understandable form. In operation, when a user tosses the ball upward, the processor receives a combination of user input and information about the ball'"'"'s position, and processes them according to a set of game rules, providing feedback to the user regarding the game in the form of output messages from the output device.
42 Citations
16 Claims
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1. A game ball system for using the height to which a ball is thrown to trigger game events, the system including;
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a. a means for position sensing for determining the position of a ball and for producing information representing the position of the ball;
b. where the means for position sensing is a plurality of motion sensors disposed at varying vertical heights, with each motion sensor in the plurality of motion sensors accounting for a vertical zone of scoring in order to detect an upward trajectory of a ball passing through the vertical zones of scoring;
c. an input device to receive user input;
d. a processor communicatively connected with the means for position sensing and the input device to receive the information representing the position of the ball from the means for position sensing, to receive the user input from the input device, and to process the information representing the position of the ball and the user input according to a set of game rules for scoring tosses with an upward trajectory as the ball passes through the vertical zones of scoring to generate game output messages; and
e. an output device communicatively connected with the processor to receive the game output messages therefrom, and to present the messages in a user-understandable form, whereby when a user tosses the ball upward, the processor receives a combination of user input and information about the position of the ball, and processes the information according to a set of game rules for scoring tosses with an upward trajectory as the ball passes through vertical zones of scoring, providing feedback to the user regarding a game in the form of output signals provided by the output device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A game ball system including:
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a. a ball;
b. a plurality of motion sensors disposed vertically at varying heights, each representing a game event along a wall, and where the ball is configured to trigger the motion sensors when it is tossed through one of the varying heights, with each motion sensor in the plurality of motion sensors accounting for a vertical zone of scoring in order to detect an upward trajectory of a ball passing through the vertical zones of scoring and where the plurality of motion sensors provides an output including the greatest height reached by the ball;
c. an input device to receive user input and game rules;
d. a processor communicatively connected with the plurality of motion sensors and the input device to receive the output representing the greatest height reached by the ball from the plurality of motion sensors, to receive the user input from the input device, and to process the information representing the position of the ball and the user input according to the game rules for scoring tosses with an upward trajectory as the ball passes through the vertical zones of scoring to generate game output messages;
e. a persistent memory communicatively connected with the processor to store game information between games, said game information including player identification and player-specific game statistics;
f. an output device communicatively connected with the processor to receive the game output messages therefrom, and to present the messages in a user-understandable form, whereby a user may configure the game through the input device, and when the user tosses the ball upward, the processor receives a combination of user input and information about the position of the ball, and processes the information according to a set of game rules for scoring tosses with an upward trajectory as the ball passes through the vertical zones of scoring, providing feedback to the user regarding the game in the form of output signals provided by the output device.
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15. A game ball system for using the height to which a ball is thrown to trigger game events, the system including:
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a. a camera/object recognition device positioned to view a ball as it is tossed vertically by a user and to determine the height of the ball, and to provide an output including the greatest height reached by the ball during the toss;
b. where the camera/object recognition views the ball at varying vertical heights, with each varying vertical height accounting for a vertical zone of scoring in order to detect an upward trajectory of a ball passing through the vertical zones of scoring;
c. an input device to receive user input and game rules;
d. a processor communicatively connected with the camera/object recognition device and the input device to receive the information representing the greatest height reached by the ball from the plurality of motion sensors, to receive the user input from the input device, and to process the output of the camera/object recognition device and the user input according to the game rules for scoring tosses with an upward trajectory as the ball passes through the vertical zones of scoring to generate game output messages;
e. a persistent memory communicatively connected with the processor to store game information between games, said game information including a player identification and player-specific game statistics;
f. an output device communicatively connected with the processor to receive the game output messages therefrom, and to present the messages in a user-understandable form, whereby a user may configure the game via the input device, and when a user tosses the ball upward, the processor receives a combination of user input and information about the position of the ball, and processes them according to a set of game rules for scoring tosses with an upward trajectory as the ball passes through the vertical zones of scoring, providing feedback to the user regarding the game in the form of output signals provided by the output device. - View Dependent Claims (16)
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Specification