Centralized gaming system with modifiable remote display terminals
First Claim
1. A method of configuring remote gaming terminals that permit games of chance to be played in response to a wager, comprising:
- coupling the remote gaming terminals to a central server system;
generating game activity data at the remote gaming terminals;
transmitting the game activity data to the central server system;
evaluating the game activity data; and
using the central server system to modify the remote gaming terminals based on the game activity data by modifying which of the games of chance are available to be played via the remote gaming terminals.
9 Assignments
0 Petitions
Accused Products
Abstract
A centralized gaming system comprises a central server system and a plurality of display terminals remote from and linked to the central server system. The central server system includes a master game server, a game execution server, and a database server. The master game server stores a plurality of games of chance. Each game includes respective game play software and respective audiovisual software. In response to one of the games being selected for play at one of the display terminals, the game play software for the selected game is loaded from the master game server into the game execution server and is executed by the game execution server to randomly select an outcome. The audiovisual software for the selected game is selectively executed at the display terminal to visually represent the outcome on a display of the display terminal. The database server collects game activity data based on the outcome and maintains such data for report generation and player tracking purposes. The master game server may evaluate the collected game activity data and, in turn, modify one or more of the display terminals for maximizing earnings and target marketing.
703 Citations
7 Claims
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1. A method of configuring remote gaming terminals that permit games of chance to be played in response to a wager, comprising:
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coupling the remote gaming terminals to a central server system;
generating game activity data at the remote gaming terminals;
transmitting the game activity data to the central server system;
evaluating the game activity data; and
using the central server system to modify the remote gaming terminals based on the game activity data by modifying which of the games of chance are available to be played via the remote gaming terminals.
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2. A method of configuring remote gaming terminals that permit games of chance to be played in response to a wager, comprising:
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coupling the remote gaming terminals to a central server system;
generating game activity data at the remote gaming terminals;
transmitting the game activity data to the central server system;
evaluating the game activity data; and
using the central server system to modify the remote gaming terminals based on the game activity data by modifying one or more of the following;
a selection of the games of chance available for play via the remote gaming terminals, and menus identifying the games of chance available for play via the remote gaming terminals.
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3. A method of configuring remote gaming terminals that permit games of chance to be played in response to a wager, comprising:
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coupling the remote gaming terminals to a central server system;
generating game activity data at the remote gaming terminals;
transmitting the game activity data to the central server system;
evaluating the game activity data; and
using the central server system to modify the remote gaming terminals based on the game activity data, wherein the remote gaming terminals are arranged in groups, the remote gaming terminals in each group being in physical proximity to each other, and wherein the step of using the central server system to modify the remote gaming terminals includes modifying the remote gaming terminals in the same group in a similar manner.
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4. A gaming system comprising:
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a plurality of remote gaming terminals for generating game activity data in response to wagers on games of chance played via the remote gaming terminals;
a central server system for receiving the game activity data and modifying the remote gaming terminals based on the game activity data, the central server system being coupled to the remote gaming terminals; and
means for evaluating the game activity data received by the central server system;
wherein the central server system modifies which of the games of chance are available to be played via the remote gaming terminals.
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5. A gaming system comprising:
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a plurality of remote gaming terminals for generating game activity data in response to wagers on games of chance played via the remote gaming terminals;
a central server system for receiving the game activity data and modifying the remote gaming terminals based on the game activity data, the central server system being coupled to the remote gaming terminals; and
means for evaluating the game activity data received by the central server system;
wherein the central server system modifies one or more of the following based on the game activity data;
a selection of the games of chance available for play via the remote gaming terminals, and menus identifying the games of chance available for play via the remote gaming terminals.
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6. A gaming system comprising:
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a plurality of remote gaming terminals for generating game activity data in response to wagers on games of chance played via the remote gaming terminals;
a central server system for receiving the game activity data and modifying the remote gaming terminals based on the game activity data, the central server system being coupled to the remote gaming terminals; and
means for evaluating the game activity data received by the central server system;
wherein the remote gaming terminals are arranged in groups, the remote gaming terminals in each group being in physical proximity to each other, and wherein the central server system modifies the remote gaming terminals in the same group in a similar manner.
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7. A method of configuring remote gaming terminals that permit games of chance to be played in response to a wager, comprising:
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coupling the remote gaming terminals to a central server system; and
using the central server system to modify which of the games of chance are available or featured for play via the remote gaming terminals based on game activity data transmitted by the remote gaming terminals to the central server system.
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Specification