System and method for interactive game-play scheduled based on real-life events

  • US 6,758,754 B1
  • Filed: 08/13/1999
  • Issued: 07/06/2004
  • Est. Priority Date: 08/13/1999
  • Status: Expired due to Term
First Claim
Patent Images

1. A method for computer-implemented game-play comprising:

  • identifying a plurality of players, each player associated with one of a plurality of teams based on a player profile indicating a real-life participant preference, each team relating to a real-life participant in a scheduled event;

    matching two or more teams for one or more contests corresponding to the real-life scheduled event involving one or more real-life participants; and

    performing the one or more contests;

    wherein the real-life scheduled event involving real-life participants is different from the one or more contests involving the plurality of players.

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