Interaction prediction system and method
DC CAFCFirst Claim
1. An interaction prediction system comprising:
- a memory in which is maintained a neural network trained on data retrieved from an interaction database of interaction data representing interactions between customers and gaming machines, the interaction data including at least one gaming machine identifier, and at least one monetary value for the interaction;
a retrieval component arranged to activate the neural network and to retrieve prediction data representing predicted revenue from future interactions between customers and individual gaming machines; and
a display arranged to display a representation of the prediction data.
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Abstract
The invention provides an interaction prediction system comprising a memory in which is maintained a neural network trained on data retrieved from an interaction database of interaction data representing interactions between customers and merchants, retrieval means arranged to activate the neural network and to retrieve prediction data representing future interactions between customers and merchants, and display means arranged to display a representation of the prediction data. The invention also provides a neural network training system in which a neural network is arranged to receive input data representing the data retrieved from the interaction database and to output prediction data representing interaction data predicted by the neural network. The invention also provides computer programs and methods of interaction prediction and neural network training respectively.
29 Citations
27 Claims
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1. An interaction prediction system comprising:
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a memory in which is maintained a neural network trained on data retrieved from an interaction database of interaction data representing interactions between customers and gaming machines, the interaction data including at least one gaming machine identifier, and at least one monetary value for the interaction;
a retrieval component arranged to activate the neural network and to retrieve prediction data representing predicted revenue from future interactions between customers and individual gaming machines; and
a display arranged to display a representation of the prediction data. - View Dependent Claims (2, 3, 4)
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5. A neural network training system comprising:
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a memory in which is maintained an interaction database of interaction data representing interactions between customers and gaming machines, the interaction data including at least one gaming machine identifier and at least one monetary value for the interaction;
a retrieval component arranged to retrieve from the interaction database data representing interactions between customers and gaming machines;
a neural network arranged to receive input data representing the data retrieved from the interaction database and to output prediction data representing predicted revenue from future interactions between customers and individual gaming machines predicted by the neural network; and
a training component arranged to compare the data retrieved from the interaction database and the prediction data and to adjust the neural network based on the comparison. - View Dependent Claims (6, 7, 8)
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9. An interaction prediction computer program comprising:
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a neural network maintained in a memory, the neural network trained on data retrieved from an interaction database of interaction data representing interactions between customers and gaming machines, the interaction data including at least one gaming machine identifier and at least one monetary value for the interaction;
a retrieval component configured to activate the neural network, to retrieve prediction data representing predicted revenue from future interactions between customers and individual gaming machines, and to display a representation of the prediction data. - View Dependent Claims (10, 11, 12, 13)
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14. A neural network training computer program comprising:
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an interaction database of interaction data representing interactions between customers and gaming machines, the interaction data including at least one gaming machine identifier, and at least one monetary value for the interaction;
a retrieval component configured to retrieve from the interaction database data representing interactions between customers and gaming machines;
a neural network maintained in a memory, the neural network configured to receive input data representing the data retrieved from the interaction database and to output prediction data representing predicted revenue from future interactions between customers and individual gaming machines predicted by the neural network, and a training component configured to compare the data retrieved from the interaction database and the prediction data and to adjust the neural network based on the comparison. - View Dependent Claims (15, 16, 17, 18)
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19. A method of predicting interactions between customers and merchants, the method comprising the steps of:
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maintaining in a memory a neural network trained on data retrieved from an interaction database of interaction data representing interactions between customers and gaming machines, the interaction data including at least one gaming machine identifier and at least one monetary value for the interaction;
activating the neural network;
retrieving prediction data representing predicted revenue from future interactions between customers and individual gaming machines from the neural network; and
displaying a representation of the prediction data. - View Dependent Claims (20, 21, 22)
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23. A method of training a neural network comprising the steps of:
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maintaining in a memory an interaction database of interaction data representing interactions between customers and gaming machines, the interaction data including at least one gaming machine identifier and at least one monetary value for the interaction;
retrieving from the interaction database data representing interactions between customers and gaming machines;
configuring a neural network to receive input data representing the data retrieved from the interaction database and to output prediction data representing predicted revenue from future interactions between customers and individual gaming machines predicted by the neural network; and
comparing the data retrieved from the interaction database and the prediction data and adjusting the neural network based on the comparison. - View Dependent Claims (24, 25, 26, 27)
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Specification