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Optimizing media player memory during rendering

  • US 7,054,888 B2
  • Filed: 10/17/2002
  • Issued: 05/30/2006
  • Est. Priority Date: 10/16/2002
  • Status: Active Grant
First Claim
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1. A method of optimizing operation of a media player, said media player accessing a computer-readable medium for rendering media files stored thereon, said computer-readable medium further storing memory optimizing data associated with the media files, said method comprising:

  • obtaining metadata including binary data and text data for one or more selected media files, wherein the binary data includes a reference to a location of each of the selected media files on the computer-readable medium, and wherein the text data describes content associated with each of the selected media files;

    creating a data structure accessible by the media player prior to rendering the selected media files;

    populating the created data structure with said obtained metadata including the binary data and the text data; and

    storing the populated data structure in the last session of a plurality of sessions on the computer-readable medium with the selected media files, wherein the media player accesses the stored data structure to present the text data to a user and to navigate and render the media files via the reference.

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