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Method and apparatus for generating sounds in a video game

  • US 7,338,373 B2
  • Filed: 12/04/2003
  • Issued: 03/04/2008
  • Est. Priority Date: 12/04/2002
  • Status: Active Grant
First Claim
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1. In a computer controlled game apparatus which includes a mechanism for inputting game operating information by a human player, a memory for storing data for displaying objects constituting a game image, an image display control for displaying the game image including at least two of said objects based on said operating information, said at least two objects constituting said game image each being a sound object that produces a sound, a waveform data storage memory for storing one or more sets of waveform data corresponding to one or more sounds produced by one or more sound objects, a sound producing position storage memory for storing sound producing position data indicating a producing position of the sound for each said sound object, and a microphone data storage memory for storing microphone data including sound collecting position data indicating a position at which a sound is to be collected during game play, a computer game sound control program product embodied on a computer-readable medium for distribution and/or storage on a computer controlled game apparatus, comprising:

  • program instruction means for computing sound volume data of sounds respectively produced by said sound objects based on both said sound producing position data and said microphone data;

    program instruction means for dividing the sound volume data into sound volume component data corresponding to at least two directions;

    program instruction means for classifying, out of all said sound objects, the sound objects which produce an identical sound; and

    program instruction means for extracting a maximum sound volume component of said component data corresponding to two directions associated with a sound object producing said same sound and outputting the sound based on the waveform data of the object and said maximum sound volume component data of each component.

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