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Methods and systems for creating and using skins

  • US 7,340,681 B2
  • Filed: 05/11/2004
  • Issued: 03/04/2008
  • Est. Priority Date: 01/31/2001
  • Status: Expired due to Fees
First Claim
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1. One or more computer-readable media embodying a computer architecture configured to render a skin, the architecture comprising:

  • multiple object model components having properties and being configured to have one or more of their properties synchronized with either or both of (1) properties of other object model components and (2) a state associated with a software application of which they comprise a part;

    an event manager configured to receive and route notifications pertaining to object model property changes and state changes; and

    a property registrar configured to receive notifications from the event manager and route property values associated with such notifications to appropriate object model components so that their associated properties can be synchronized.

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