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Method and system for applying gearing effects to acoustical tracking

  • US 7,352,358 B2
  • Filed: 05/06/2006
  • Issued: 04/01/2008
  • Est. Priority Date: 07/27/2002
  • Status: Expired due to Term
First Claim
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1. A method for interactive interfacing with a computer gaming system, comprising:

  • providing an input device, the input device conveying acoustic data that is to be interpreted by the computer gaming system;

    identifying an action to be performed by the computer gaming system, the action being mapped to the acoustic data provided by the input device; and

    applying a gearing between the action to be performed by the computer gaming system and the acoustic data received from the input device;

    wherein the gearing scales an adjustment to impact the action to be performed by the computer gaming system and the gearing is dynamically adjustable based on user settings, or is defined for dynamic adjustment over time by a program executed by the computer gaming system.

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