Bowling system using network
First Claim
Patent Images
1. A bowling system comprising:
- a center system of a bowling center comprising information terminals to interface with bowlers which are provided one for each lane and calculate, every one frame, game information including a game score obtained by counting how many pins fell when a bowler rolled a bowl, and further processing transaction information including the game information or sales information; and
a data management center which is connected with the center system of each bowling center via a general-purpose network, comprising a game information distribution destination table with which game information distribution destinations, inclusive of at least IDs (identification data) of center systems and IDs of information terminals, which are registered beforehand such that the data management center processes and stores the transaction information therein in a centralized way,wherein the center system, as well as transmitting to the data management center the game information of bowlers with each game progress made within at least a frame, receives from the data management center game progress information according to a game type, processes the game progress information, and displays a processed result on the information terminals; and
the data management center transmits game information received from the center system to all center systems registered beforehand with the game information distribution destination table, thereby enabling a play of a bowling game among bowlers located at remote locations by transmitting game score data with each other via the general-purpose network.
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Abstract
A bowling system comprises bowling centers (C1-C3) where an information terminal IT is provided for each lane, a data management center (DMC), a financial institution (BK), and the Internet (INT). The data management center (DMC) collects frame data from each bowling center, stores it therein in a centralized way, and distributes game information at suitable timings. Also, the data management center (DMC) is provided with a multimedia bulletin board (MM) and a bowler in any bowling center can communicate with another bowler by using functions of the bulletin board of registering, posting, searching, selecting, and retrieving information (text, sound, and image).
28 Citations
11 Claims
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1. A bowling system comprising:
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a center system of a bowling center comprising information terminals to interface with bowlers which are provided one for each lane and calculate, every one frame, game information including a game score obtained by counting how many pins fell when a bowler rolled a bowl, and further processing transaction information including the game information or sales information; and a data management center which is connected with the center system of each bowling center via a general-purpose network, comprising a game information distribution destination table with which game information distribution destinations, inclusive of at least IDs (identification data) of center systems and IDs of information terminals, which are registered beforehand such that the data management center processes and stores the transaction information therein in a centralized way, wherein the center system, as well as transmitting to the data management center the game information of bowlers with each game progress made within at least a frame, receives from the data management center game progress information according to a game type, processes the game progress information, and displays a processed result on the information terminals; and the data management center transmits game information received from the center system to all center systems registered beforehand with the game information distribution destination table, thereby enabling a play of a bowling game among bowlers located at remote locations by transmitting game score data with each other via the general-purpose network. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A bowling system comprising:
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a center system of a bowling center comprising information terminals to interface with bowlers which are provided one for each lane, and further processing transaction information including game information or sales information, and a data management center which is connected with the center system of each bowling center via a general-purpose network thereby processing and storing the transaction information therein in a centralized way, wherein the center system, as well as transmitting to the data management center game information of bowlers with each game progress made within at least a frame, receives from the data management center game progress information according to a game type, processes the game progress information, and displays a processed result on the information terminals; and the data management center transmits game information received from the center system to all center systems registered therewith, thereby enabling a bowling game to be played among bowlers located at remote locations via the general-purpose network, and the data management center is provided with a settlement server for settling expenses regarding network-related games incurred by each bowling center; wherein the settlement server also makes settlement of advertising revenues to be allotted to each bowling center.
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10. A bowling system using network comprising:
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a center system of a bowling center comprising information terminals to interface with bowlers which are provided one for each lane, and further processing transaction information including game information or sales information; and a data management center which is connected with the center system of each bowling center via a general-purpose network thereby processing and storing the transaction information therein in a centralized way, wherein the center system, as well as transmitting to the data management center game information of bowlers with each game progress made within at least a frame, receives from the data management center game progress information according to a game type, processes the game progress information, and displays a processed result on the information terminals; the game type is a tournament held among a plurality of bowling centers in which the center system receives game progress information in the other bowling centers, processes the game progress information, and displays the processed result on the information terminals, at request of bowlers in each bowling center; and the data management center transmits game information received from the center system to all center systems registered therewith, thereby enabling a bowling game to be played among bowlers located at remote locations via the general-purpose network, and the data management center is provided with a bulletin board where a ranking list for the tournament is registered, which can be viewed arbitrarily by any one with an access right thereto.
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11. A bowling system comprising:
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a center system of a bowling center comprising information terminals to interface with bowlers which are provided one for each lane and calculate, every one frame, game information including a game score obtained by counting how many pins fell when a bowler rolled a bowl, and further processing transaction information including the game information or sales information; and a data management center which is connected with the center system of each bowling center via a general-purpose network, comprising a game information distribution destination table with which game information distribution destinations, inclusive of at least IDs (identification data) of center systems and IDs of the information terminals, which are registered beforehand such that the data management center processes and stores the transaction information therein in a centralized way, wherein the center system, as well as transmitting to the data management center game information of bowlers with each game progress made within at least a frame, receives from the data management center game progress information according to a game type, processes the game progress information, and displays a processed result on the information terminals; and the data management center transmits game information received from the center system to all center systems registered beforehand with the game information distribution destination table, thereby enabling a play of a bowling game among bowlers located at remote locations by transmitting game score data with each other via the general-purpose network; wherein the data management center is provided with a bulletin board where communication information of bowlers located in respective bowling centers are registered, thereby enabling the bowlers in the respective bowling centers to exchange communication information with one another; wherein the game type is a match-up played by solo bowlers or teams of bowlers among a plurality of bowling centers in which the bulletin board has information on bowlers or teams of bowlers who hope to play a match-up with solo bowlers or teams of bowlers registered thereon as communication information thereby enabling bowlers with their information registered on the bulletin board to be selected as opponents in a match-up, and the center system receives and processes game progress information of the match-up, and displays the processed result on the information terminals provided for lanes where bowlers participating in the game are located; and wherein in a case of a team match-up the bulletin board enables an option of making a team of bowlers who are located in a plurality of bowling centers.
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Specification