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Bowling system using network

  • US 7,435,184 B1
  • Filed: 05/12/2000
  • Issued: 10/14/2008
  • Est. Priority Date: 05/12/2000
  • Status: Expired due to Fees
First Claim
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1. A bowling system comprising:

  • a center system of a bowling center comprising information terminals to interface with bowlers which are provided one for each lane and calculate, every one frame, game information including a game score obtained by counting how many pins fell when a bowler rolled a bowl, and further processing transaction information including the game information or sales information; and

    a data management center which is connected with the center system of each bowling center via a general-purpose network, comprising a game information distribution destination table with which game information distribution destinations, inclusive of at least IDs (identification data) of center systems and IDs of information terminals, which are registered beforehand such that the data management center processes and stores the transaction information therein in a centralized way,wherein the center system, as well as transmitting to the data management center the game information of bowlers with each game progress made within at least a frame, receives from the data management center game progress information according to a game type, processes the game progress information, and displays a processed result on the information terminals; and

    the data management center transmits game information received from the center system to all center systems registered beforehand with the game information distribution destination table, thereby enabling a play of a bowling game among bowlers located at remote locations by transmitting game score data with each other via the general-purpose network.

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