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System and methods for enhancing the experience of spectators attending a live sporting event, with gaming capability

  • US 7,657,920 B2
  • Filed: 07/21/2006
  • Issued: 02/02/2010
  • Est. Priority Date: 07/22/2005
  • Status: Active Grant
First Claim
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1. A handheld electronic device for use at a venue hosting a live sporting event, comprising:

  • a) a receiver for receiving a wireless RF transmission conveying;

    i) a plurality of real-time video streams conveying live sporting event content, the live sporting event content including moving images of action occurring at the live sporting event held at the venue;

    ii) real-time physiological data associated with a player involved in the live sporting event held at the venue;

    iii) information that defines which of the plurality of real-time video streams the real-time physiological data is currently associated with, the real-time physiological data is associated with different ones of the plurality of real-time video streams at different times;

    b) a display;

    c) a user interface for selecting a real-time video stream among said plurality of real-time video streams to be displayed on said display;

    d) selecting one of a first real-time video stream and a second real-time video stream for real-time display wherein said handheld electronic device capable of overlaying the real-time physiological data on a first real-time video stream of said plurality of video streams when said information indicates that said real-time physiological data is associated with said first real-time video stream or said handheld electronic device capable of overlaying the real-time physiological data on a second real-time video stream of said plurality of real-time video streams when said real-time information indicates that said real-time physiological data is associated with said real-time second video stream.

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