Game device
First Claim
1. A game device comprising:
- virtual start time deciding means for deciding virtual start times for a plurality of matches, the virtual start times comprising an artificial time in a virtual game space;
related match selection means for selecting at least one match, from the plurality of matches, taking place at least partially at the same virtual time as a main match a player'"'"'s team is taking part in as one or more matches related to the main match based on virtual start times for each match decided by the virtual start time deciding means, the at least one selected match being different from the main match;
related match simulation means for simulating the one or more related matches, the simulating of the one or more related matches performed without human player input;
event storage means for storing event content and a virtual event time at which the event content occurs for prescribed types of events occurring in the one or more related matches;
match decider means for deciding matches based upon information stored in a game database storage means;
main match execution means for executing the main match;
event time arrival monitoring means for monitoring arrival of the virtual event time stored by the event storage means during execution of the main match; and
event content output means for outputting, during the executing of the main match, event content corresponding to the virtual event time if it is determined by the event time arrival monitoring means that the virtual event time has arrived during execution of the main match,wherein the related match simulation means simulates the one or more related matches prior to the main match executing means executing the main match, andwherein the match decider means receives match results from the main match execution means and related match simulation means for deciding a next plurality of matches.
3 Assignments
0 Petitions
Accused Products
Abstract
In order to output event content of a related match during execution of a main match, there is provided a virtual start time decider for deciding virtual start times for a plurality of matches, a related match selector for selecting, from the plurality of matches, at least one match, taking place at least partially at the same time as a main match a player'"'"'s team is taking part in, as one or more matches related to the main match based on virtual start times for each match, a related match simulator for simulating the related matches, event storage unit for storing event time and event content for prescribed types of events occurring in the related matches, a main match executor for executing the main match, an event time arrival monitor for monitoring for arrival of the event time stored by the event storage unit during execution of the main match, and an event content output unit for outputting event content corresponding to the event time when it is determined that the event time has arrived during execution of the main match.
5 Citations
15 Claims
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1. A game device comprising:
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virtual start time deciding means for deciding virtual start times for a plurality of matches, the virtual start times comprising an artificial time in a virtual game space; related match selection means for selecting at least one match, from the plurality of matches, taking place at least partially at the same virtual time as a main match a player'"'"'s team is taking part in as one or more matches related to the main match based on virtual start times for each match decided by the virtual start time deciding means, the at least one selected match being different from the main match; related match simulation means for simulating the one or more related matches, the simulating of the one or more related matches performed without human player input; event storage means for storing event content and a virtual event time at which the event content occurs for prescribed types of events occurring in the one or more related matches; match decider means for deciding matches based upon information stored in a game database storage means; main match execution means for executing the main match; event time arrival monitoring means for monitoring arrival of the virtual event time stored by the event storage means during execution of the main match; and event content output means for outputting, during the executing of the main match, event content corresponding to the virtual event time if it is determined by the event time arrival monitoring means that the virtual event time has arrived during execution of the main match, wherein the related match simulation means simulates the one or more related matches prior to the main match executing means executing the main match, and wherein the match decider means receives match results from the main match execution means and related match simulation means for deciding a next plurality of matches. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. An information storage medium for storing a program enabling a computer to function as:
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virtual start time deciding means for deciding virtual start times for a plurality of matches, the virtual start times comprising an artificial time in a virtual game space; related match selection means for selecting at least one match, from the plurality of matches, taking place at least partially at the same virtual time as a main match a player'"'"'s team is taking part in as one or more matches related to the main match based on virtual start times for each match decided by the virtual staff time deciding means, the at least one selected match being different from the main match; related match simulation means for simulating the one or more related matches, the simulating of the one or more related matches performed without human player input; event storage means for storing and event content and a virtual event time at which the event content occurs for prescribed types of events occurring in the one or more; match decider means for deciding matches based upon information stored in a game database storage means; main match execution means for executing the main match; event time arrival monitoring means for monitoring arrival of the virtual event time stored by the event storage means during execution of the main match; and event content output means for outputting, during the executing of the main match, event content corresponding to the virtual event time if it is determined by the event time arrival monitoring means that the virtual event time has arrived during execution of the main match, wherein the related match simulation means simulates the one or more related matches prior to the main match executing means executing the main match and wherein the match decider means receives match results from the main match execution means and related match simulation means for deciding a next plurality of matches. - View Dependent Claims (11, 12)
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13. A program distribution device for reading and distributing a program, comprising an information storage medium for storing the program enabling a computer to function as:
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virtual start time deciding means for deciding virtual start times for a plurality of matches, the virtual start times comprising an artificial time in a virtual game space; related match selection means for selecting at least one match, from the plurality of matches, taking place at least partially at the same virtual time as a main match a player'"'"'s team is taking part in as one or more matches related to the main match based on virtual start times for each match decided by the virtual staff time deciding means, the at least one selected match being different from the main match; related match simulation means for simulating the one or more related matches, the simulating of the one or more related matches performed without human player input; event storage means for storing event content and a virtual event time at which the event content occurs for prescribed types of events occurring in the one or more; match decider means for deciding matches based upon information stored in a game database storage means; main match execution means for executing the main match; event time arrival monitoring means for monitoring arrival of the virtual event time stored by the event storage means during execution of the main match; and event content output means for outputting, during the executing of the main match, the event content corresponding to the virtual event time if it is determined by the event time arrival monitoring means that the virtual event time has arrived during execution of the main match, wherein the related match simulation means simulates the one or more related matches prior to the main match executing means executing the main match, and wherein the match decider means receives match results from the main match execution means and related match simulation means for deciding a next plurality of matches. - View Dependent Claims (14, 15)
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Specification