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Isometric exercise system and method of facilitating user exercise during video game play

  • US 7,699,755 B2
  • Filed: 02/09/2006
  • Issued: 04/20/2010
  • Est. Priority Date: 12/04/2002
  • Status: Expired due to Fees
First Claim
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1. An isometric exercise system serving as a peripheral to manipulate a virtual reality scenario of a host processing system in accordance with user exercise comprising:

  • a base;

    an effector providing an isometric exercise for said user, wherein said effector is secured to said base;

    at least one sensor coupled to a selected location of said effector to measure at least one force applied by said user, wherein said applied force effects a measurable deformation of said effector that is measured by said at least one sensor;

    a stabilizing member coupled to at least one of said effector and said base, wherein said stabilizing member is configured to engage user body portions and stabilizes said effector for application of said at least one force by said user, wherein said stabilizing member includes a plurality of support platforms each coupled to an opposing side of said base to support said user, wherein a weight of said user stabilizes said effector, and wherein at least one support platform includes a frame including an open interior portion, a plate disposed within said frame open interior portion, and a plurality of projections extending from said frame to couple said at least one platform to said base; and

    a controller to facilitate manipulation of said virtual reality scenario, wherein said controller is secured to said effector and includes;

    a processor to receive and process data corresponding to applied force information measured by said at least one sensor and to transfer information to said host processing system to control said virtual reality scenario in accordance with manipulation of said effector by said user.

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