Game program for touch control hand-held game device
First Claim
1. A game apparatus for executing a game in which an action of a player object is controlled by a player, the game apparatus comprising:
- a touch panel display provided with a touch panel;
first button image display control programmed logic circuitry which displays a first button switch image on the touch panel display;
second button image display control programmed logic circuitry which displays, at least, a second button switch image within the first button switch image on the touch panel display;
first association programmed logic circuitry which associates a first predetermined action of the player object with the first button switch image;
second association programmed logic circuitry which associates, with the second button switch image, a second predetermined action which is a same type of action as the first predetermined action and which is more effective than the first predetermined action; and
action control programmed logic circuitry which, if the touch panel detects a contact with the first button switch image displayed on the touch panel display, causes the player object to execute the predetermined first action associated with the first button switch image, and if the touch panel detects a contact with the second button switch image, causes the player object to execute the predetermined section action associated with the second button switch image.
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Accused Products
Abstract
When a selected character 50 in possession of a ball 51 enters a centering area, a button switch image 61 for “centering” is displayed on a second LCD 12 provided with a touch panel. If the player touches the button switch image 61, the selected character 50 makes a “centering” pass. The target point for the centering pass varies depending on which portion of the button switch image 61 the player touches. Each point in the button switch image 61 corresponds to a point within the centering area in the game field. This adds variety to the action of a player object by a simple operation, thereby making the game more fun.
73 Citations
6 Claims
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1. A game apparatus for executing a game in which an action of a player object is controlled by a player, the game apparatus comprising:
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a touch panel display provided with a touch panel; first button image display control programmed logic circuitry which displays a first button switch image on the touch panel display; second button image display control programmed logic circuitry which displays, at least, a second button switch image within the first button switch image on the touch panel display; first association programmed logic circuitry which associates a first predetermined action of the player object with the first button switch image; second association programmed logic circuitry which associates, with the second button switch image, a second predetermined action which is a same type of action as the first predetermined action and which is more effective than the first predetermined action; and action control programmed logic circuitry which, if the touch panel detects a contact with the first button switch image displayed on the touch panel display, causes the player object to execute the predetermined first action associated with the first button switch image, and if the touch panel detects a contact with the second button switch image, causes the player object to execute the predetermined section action associated with the second button switch image. - View Dependent Claims (2, 3)
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4. A computer-readable storage medium having stored therein a game program which causes a computer of a game apparatus to execute a game in which an action of a player object is controlled by a player, the game apparatus comprising a touch panel display provided with a touch panel,
wherein the game program causes the computer to act as: -
first button image display control programmed logic circuitry which displays a first button switch image on the touch panel display; second button image display control programmed logic circuitry which displays, at least, a second button switch image within the first button switch image on the touch panel display; first association programmed logic circuitry which associates a first predetermined action of the player object with the first button switch image; second association programmed logic circuitry which associates, with the second button switch image, a second predetermined action which is a same type of action as the first predetermined action and which is more effective than the first predetermined action; and action control programmed logic circuitry which, if the touch panel detects a contact with the first button switch image displayed on the touch panel display, causes the player object to execute the predetermined first action associated with the first button switch image, and if the touch panel detects a contact with the second button switch image, causes the player object to execute the predetermined second action associated with the second button switch image. - View Dependent Claims (5, 6)
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Specification