Virtual world reversion rights
First Claim
Patent Images
1. A method for implementing a future transfer in a virtual world, comprising:
- identifying a particular virtual object or virtual right in the virtual world acquired in the virtual world by a real-world donor entity;
establishing that the future transfer of the particular virtual object or virtual right in the virtual world from the real-world donor entity to a recipient party is subject to revocation; and
triggering, via a processor, a tentative transfer of the particular virtual object or virtual right in the virtual world as a result of a real-world disqualification factor.
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Abstract
A method and system provides transactions and arrangements in virtual world environments. A user can participate in transactions to acquire virtual property and related virtual rights. In some implementations, real-world and virtual parties can be involved in possible transfers and/or transfer revocations involving various types of virtual objects and virtual rights.
455 Citations
21 Claims
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1. A method for implementing a future transfer in a virtual world, comprising:
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identifying a particular virtual object or virtual right in the virtual world acquired in the virtual world by a real-world donor entity; establishing that the future transfer of the particular virtual object or virtual right in the virtual world from the real-world donor entity to a recipient party is subject to revocation; and triggering, via a processor, a tentative transfer of the particular virtual object or virtual right in the virtual world as a result of a real-world disqualification factor. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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Specification