System and method for automated play of multiple gaming devices
First Claim
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1. A gaming system comprising:
- a gaming device including;
at least one input device,at least one display device,at least one processor, andat least one memory device which stores a plurality of instructions, which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device, the at least one input device, and a communications network to;
(a) receive a request to remotely display at least one outcome of at least one play of a wagering game,(b) upon receiving said request, lock said gaming device,(c) after locking, determine the at least one outcome of the at least one play of the wagering game,(d) after determining the at least one outcome of the at least one play of the wagering game, unlock said gaming device, and(e) output data indicative of the at least one outcome to the communications network; and
a portable communication device configured to operate with the communications network to;
(a) receive the data indicative of the at least one outcome of the at least one play of the wagering game from the communications network, and(b) upon receipt of the data indicative of the at least one outcome, display a representation of the at least one outcome.
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Abstract
A method according to one embodiment of the present invention provides for: receiving a request for an automated session, in which the automated session comprises a plurality of games; initiating a first game of the automated session, the first game corresponding to a first gaming device; and initiating a second game of the automated session, the second game corresponding to a second gaming device.
56 Citations
65 Claims
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1. A gaming system comprising:
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a gaming device including; at least one input device, at least one display device, at least one processor, and at least one memory device which stores a plurality of instructions, which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device, the at least one input device, and a communications network to; (a) receive a request to remotely display at least one outcome of at least one play of a wagering game, (b) upon receiving said request, lock said gaming device, (c) after locking, determine the at least one outcome of the at least one play of the wagering game, (d) after determining the at least one outcome of the at least one play of the wagering game, unlock said gaming device, and (e) output data indicative of the at least one outcome to the communications network; and a portable communication device configured to operate with the communications network to; (a) receive the data indicative of the at least one outcome of the at least one play of the wagering game from the communications network, and (b) upon receipt of the data indicative of the at least one outcome, display a representation of the at least one outcome. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59)
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60. A gaming system comprising:
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a gaming device comprising; a controller configured to; (i) receive a request to determine an outcome of a wagering game, (ii) upon receiving said request, lock the gaming device, (iii) after locking, determine the outcome of the wagering game, and (iv) after determining the outcome of the wagering game, unlock the gaming device, and a player interface configured to display an indication of the outcome of the wagering game; and a portable communication device, configured to enable remote play of the wagering game of the gaming device. - View Dependent Claims (61, 62, 63, 64, 65)
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Specification