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System and method for automated play of multiple gaming devices

  • US 7,753,792 B2
  • Filed: 06/07/2006
  • Issued: 07/13/2010
  • Est. Priority Date: 12/30/1996
  • Status: Expired due to Fees
First Claim
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1. A gaming system comprising:

  • a gaming device including;

    at least one input device,at least one display device,at least one processor, andat least one memory device which stores a plurality of instructions, which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device, the at least one input device, and a communications network to;

    (a) receive a request to remotely display at least one outcome of at least one play of a wagering game,(b) upon receiving said request, lock said gaming device,(c) after locking, determine the at least one outcome of the at least one play of the wagering game,(d) after determining the at least one outcome of the at least one play of the wagering game, unlock said gaming device, and(e) output data indicative of the at least one outcome to the communications network; and

    a portable communication device configured to operate with the communications network to;

    (a) receive the data indicative of the at least one outcome of the at least one play of the wagering game from the communications network, and(b) upon receipt of the data indicative of the at least one outcome, display a representation of the at least one outcome.

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