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Selective sound source listening in conjunction with computer interactive processing

  • US 7,760,248 B2
  • Filed: 05/04/2006
  • Issued: 07/20/2010
  • Est. Priority Date: 07/27/2002
  • Status: Expired due to Term
First Claim
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1. An apparatus for capturing image and sound during interactivity with a computer game in a game environment, comprising:

  • an image capture unit for capturing one or more image frames of the game environment, the captured one or more image frames being processed to identify an active image area, the active image area being defined by a location of a user during interactivity with the computer game, the active image area being continuously updated so as to track movement of the user; and

    a sound capture unit for capturing sound from the game environment, the sound capture unit identifying one or more sound sources, the sound capture unit generating data capable of being analyzed to determine a zone of focus at which to process sound to the substantial exclusion of sounds outside of the zone of focus, the excluded sounds being sounds which are not central to gameplay of the computer game, the zone of focus being substantially determined by the active image area, the zone of focus being updated as the active image area is updated so as to track interactive sounds produced by the user, wherein sound that is captured and processed for the zone of focus is used for interactivity with the computer game.

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