Hardware-in-the-loop simulation system and method for computer vision
First Claim
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1. A hardware-in-the-loop simulation system to verify computer vision, the system comprising:
- a virtual reality imaging unit that generates a virtual scene and an observed object using a virtual reality software, wherein virtual scene images of the scene at different viewpoints are obtained;
a projector that projects the virtual scene images generated by the virtual reality software onto a screen; and
a camera that shoots the virtual scene images projected by said projector on the screen, wherein the direction of the camera is controlled by a pan-tilt, wherein the camera is fixed on the pan-tilt, and wherein a position and orientation of the projector and the pan-tilt are fixed to the screen;
wherein the virtual reality imaging unit comprises a first computer and wherein said projector connects to the virtual reality imaging unit; and
wherein the camera sends image data gathered while shooting the projected scene images to a second computer by a frame grabber board and the second computer is configured to control the pan-tilt to select a proper direction for the camera to shoot the virtual scene images projected onto the screen.
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Abstract
The disclosure relates to a hardware-in-the-loop simulation system and method for computer vision. An embodiment of the disclosed system comprises a software simulation and a hardware simulation. The software simulation includes a virtual scene and an observed object that are generated by virtual reality software. The virtual scene images are obtained at different viewpoints. The hardware simulation includes the virtual scene images being projected onto a screen by a projector, wherein the projected scene images are shot by a camera, and where in the direction of the camera is controlled by a pan-tilt.
50 Citations
6 Claims
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1. A hardware-in-the-loop simulation system to verify computer vision, the system comprising:
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a virtual reality imaging unit that generates a virtual scene and an observed object using a virtual reality software, wherein virtual scene images of the scene at different viewpoints are obtained; a projector that projects the virtual scene images generated by the virtual reality software onto a screen; and a camera that shoots the virtual scene images projected by said projector on the screen, wherein the direction of the camera is controlled by a pan-tilt, wherein the camera is fixed on the pan-tilt, and wherein a position and orientation of the projector and the pan-tilt are fixed to the screen; wherein the virtual reality imaging unit comprises a first computer and wherein said projector connects to the virtual reality imaging unit; and
wherein the camera sends image data gathered while shooting the projected scene images to a second computer by a frame grabber board and the second computer is configured to control the pan-tilt to select a proper direction for the camera to shoot the virtual scene images projected onto the screen.
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2. A hardware-in-the-loop simulation method for computer vision, the method comprising:
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generating virtual objects or scenes with a first computer using virtual reality software installed on the first computer; setting parameters for the virtual reality software to acquire an image of the virtual objects or scenes; projecting the image onto a screen; taking the image of the virtual objects or scenes on the screen using an actual camera to acquire a result of a simulation; calculating parameters of a virtual camera with a second computer, and calibrating models for the actual camera and a projector for a high-accuracy parameter estimation with the second computer; and achieving computer vision experiments based on the result of the simulation with the second computer. - View Dependent Claims (3, 4, 5, 6)
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Specification