Touch-sensitive gaming system with dual displays
First Claim
Patent Images
1. A game apparatus for displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player, comprising:
- a first display section;
an input section which does not comprise a touch panel;
a first action controller for controlling an action of a first operable object in accordance with an operation performed on the input section;
a first display controller for displaying on the first display section a first game image representing at least a portion of the game space;
a second display section different from the first display section;
a touch panel provided on a surface of the second display section;
a second action controller for controlling an action of a second operable object in accordance with a touch operation performed on the touch panel; and
a second display controller for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image, wherein the first operable object is different than the second operable object, wherein,the game space comprises a plurality of operable objects,the game apparatus further comprises;
a first operable object selector for selecting at least one of the plurality of operable objects as a first operable object, the selection being made automatically or by the player; and
a second operable object selector for selecting at least one of the plurality of operable objects as a second operable object, the selection being made in accordance with coordinates obtained from the touch operation, whereinthe second action controller comprises continuous action control programmed logic circuitry for, after the touch operation is performed on the touch panel, controlling the second operable object to continuously perform an action which is in accordance with the touch operation, the game apparatus further comprisinga control selector for, when the second operable object which is acting under the control of the continuous action controller becomes controllable under the first action controller in accordance with an operation performed on the input section when a predetermined action in the game occurs, switching said second operable object between being controlled to act by the continuous action control programmed logic circuitry while no operation is performed on the input section and said second operable object being controlled to act by the first action controller if an operation is performed on the input section.
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Accused Products
Abstract
A first game image to be controlled by using an operation switch section 14 is displayed on a first LCD 11. In addition, a second game image to be controlled by using a touch panel 13 is displayed on a second LCD 12. The first game image and the second game image are expressions, taken from different perspectives, of the same game space generated by executing a game program.
29 Citations
26 Claims
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1. A game apparatus for displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player, comprising:
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a first display section; an input section which does not comprise a touch panel; a first action controller for controlling an action of a first operable object in accordance with an operation performed on the input section; a first display controller for displaying on the first display section a first game image representing at least a portion of the game space; a second display section different from the first display section; a touch panel provided on a surface of the second display section; a second action controller for controlling an action of a second operable object in accordance with a touch operation performed on the touch panel; and a second display controller for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image, wherein the first operable object is different than the second operable object, wherein, the game space comprises a plurality of operable objects, the game apparatus further comprises; a first operable object selector for selecting at least one of the plurality of operable objects as a first operable object, the selection being made automatically or by the player; and a second operable object selector for selecting at least one of the plurality of operable objects as a second operable object, the selection being made in accordance with coordinates obtained from the touch operation, wherein the second action controller comprises continuous action control programmed logic circuitry for, after the touch operation is performed on the touch panel, controlling the second operable object to continuously perform an action which is in accordance with the touch operation, the game apparatus further comprising a control selector for, when the second operable object which is acting under the control of the continuous action controller becomes controllable under the first action controller in accordance with an operation performed on the input section when a predetermined action in the game occurs, switching said second operable object between being controlled to act by the continuous action control programmed logic circuitry while no operation is performed on the input section and said second operable object being controlled to act by the first action controller if an operation is performed on the input section. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 11, 12)
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10. A game apparatus for displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player, comprising:
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a first display section; an input section which does not comprise a touch panel; a first action controller for controlling an action of a first operable object in accordance with an operation performed on the input section; a first display controller for displaying on the first display section a first game image representing at least a portion of the game space; a second display section different from the first display section; a touch panel provided on a surface of the second display section; a second action controller for controlling an action of a second operable object in accordance with a touch operation performed on the touch panel; and a second display controller for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image, wherein the first operable object is different than the second operable object, wherein, the game space comprises a plurality of operable objects, the game apparatus further comprising; a first operable object selector for selecting at least one of the plurality of operable objects as a first operable object, the selection being made automatically or by the player; a second operable object selector for selecting at least one of the plurality of operable objects as a second operable object, the selection being made in accordance with coordinates obtained from the touch operation; automatic action control programmed logic circuitry for automatically controlling the action of the second operable object according to predetermined rules; a control selector for, when the second operable object which is acting under the control of the automatic action controller becomes controllable under the first action controller in accordance with an operation performed on the input section when a predetermined action in the game occurs, switching said second operable object between being controlled to act by the automatic action control programmed logic circuitry while no operation is performed on the input section and said second operable object being controlled to act by the first action controller if an operation is performed on the input section, and control selection programmed logic circuitry for switching the second operable object between being controlled to act by the automatic action control programmed logic circuitry while no touch operation is performed on the touch panel and said second operable object being controlled to act by the second action controller if a touch operation is performed on the touch panel.
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13. A game apparatus for displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player, comprising:
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a first display section; an input section which does not comprise a touch panel; a first action controller for controlling an action of a first operable object in accordance with an operation performed on the input section; a first display controller for displaying on the first display section a first game image representing at least a portion of the game space; a second display section different from the first display section; a touch panel provided on a surface of the second display section; a second action controller for controlling an action of a second operable object in accordance with a touch operation performed on the touch panel; and a second display controller for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image, wherein the first operable object is different than the second operable object, the second action controller comprises continuous action control programmed logic circuitry for, after the touch operation is performed on the touch panel, controlling the second operable object to continuously perform an action which is in accordance with the touch operation, the game apparatus further comprising a control selector for, when the second operable object which is acting under the control of the continuous action controller becomes controllable under the first action controller in accordance with an operation performed on the input section when a predetermined action in the game occurs, switching said second operable object between being controlled to act by the continuous action control programmed logic circuitry while no operation is performed on the input section and said second operable object being controlled to act by the first action controller if an operation is performed on the input section, wherein, the game apparatus further comprises corresponding coordinates calculation programmed logic circuitry for, in response to input coordinates obtained from the touch operation performed on the touch panel, calculating corresponding coordinates in the game space so as to correspond to the input coordinates, and the second display controller displays an enlarged version of the second game image on the second display section, the enlarged version being enlarged around a central point represented by the corresponding coordinates calculated by the corresponding coordinates calculation programmed logic circuitry.
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14. A non-transitory storage medium storing a game program to be executed by a computer in a game apparatus including:
- a first display section and a second display section for each displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player;
a touch panel provided on a surface of the second display section;
an input section which does not comprise a touch panel; and
a storage section,the game program causing the computer to function as; a first action controller for controlling an action of a first operable object in accordance with an operation performed on the input section; a first display controller for displaying on the first display section a first game image representing at least a portion of the game space; a second action controller for controlling an action of a second operable object in accordance with a touch operation performed on the touch panel; and a second display controller for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image, wherein the first operable object is different than the second operable object, wherein, the game space comprises a plurality of operable objects, the game program causes the computer to function further as; a first operable object selector for selecting at least one of the plurality of operable objects as a first operable object, the selection being made automatically or by the player; and a second operable object selector for selecting at least one of the plurality of operable objects as a second operable object, the selection being made in accordance with coordinates obtained from the touch operation, wherein the second action controller comprises continuous action controller for, after the touch operation is performed on the touch panel, controlling the second operable object to continuously perform an action which is in accordance with the touch operation, wherein the game program causes the computer to function further as a control selector for, when the second operable object which is acting under the control of the continuous action controller becomes controllable under the first action controller in accordance with an operation performed on the input section when a predetermined action in the game occurs, switching said second operable object between being controlled to act by the continuous action control programmed logic circuitry while no operation is performed on the input section and said operable object being controlled to act by the first action controller if an operation is performed on the input section. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
- a first display section and a second display section for each displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player;
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25. A non-transitory storage medium storing a game program to be executed by a computer in a game apparatus including:
- a first display section and a second display section for each displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player;
a touch panel provided on a surface of the second display section;
an input section which does not comprise a touch panel; and
a storage section,the game program causing the computer to function as; a first action controller for controlling an action of a first operable object in accordance with an operation performed on the input section; a first display controller for displaying on the first display section a first game image representing at least a portion of the game space; a second action controller for controlling an action of a second operable object in accordance with a touch operation performed on the touch panel; and a second display controller for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image, wherein the first operable object is different than the second operable object, wherein, the game space comprises a plurality of operable objects, the game program causes the computer to function further as; a first operable object selector for selecting at least one of the plurality of operable objects as a first operable object, the selection being made automatically or by the player; and a second operable object selector for selecting at least one of the plurality of operable objects as a second operable object, the selection being made in accordance with coordinates obtained from the touch operation; an automatic action controller for automatically controlling the action of the second operable object according to predetermined rules; a control selector for, when the second operable object which is acting under the control of the continuous action controller becomes controllable under the first action controller in accordance with an operation performed on the input section when a predetermined action in the game occurs, switching said second operable object between being controlled to act by the continuous action control programmed logic circuitry while no operation is performed on the input section and said second operable object being controlled to act by the first action controller if an operation is performed on the input section; and a control selector for ensuring that the second operable object is controlled to act by the automatic action controller while no touch operation is performed on the touch panel and that the second operable object is controlled to act by the second action controller if a touch operation is performed on the touch panel.
- a first display section and a second display section for each displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player;
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26. A non-transitory storage medium storing a game program to be executed by a computer in a game apparatus including:
- a first display section and a second display section for each displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player;
a touch panel provided on a surface of the second display section;
an input section which does not comprise a touch panel; and
a storage section,the game program causing the computer to function as; a first action controller for controlling an action of a first operable object in accordance with an operation performed on the input section; a first display controller for displaying on the first display section a first game image representing at least a portion of the game space; a second action controller for controlling an action of a second operable object in accordance with a touch operation performed on the touch panel; a second display controller for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image, wherein the first operable object is different than the second operable object, the second action controller comprises continuous action control programmed logic circuitry for, after the touch operation is performed on the touch panel, controlling the second operable object to continuously perform an action which is in accordance with the touch operation;
the game apparatus further comprisinga control selector for, when the second operable object which is acting under the control of the continuous action controller becomes controllable under the first action controller in accordance with an operation performed on the input section when a predetermined action in the game occurs, switching said second operable object between being controlled to act by the continuous action control programmed logic circuitry while no operation is performed on the input section and said second operable object being controlled to act by the first action controller if an operation is performed on the input section, wherein, the game program causes the computer to function further as corresponding coordinates calculation programmed logic circuitry for, in response to input coordinates obtained from the touch operation performed on the touch panel, calculating corresponding coordinates in the game space so as to correspond to the input coordinates, and the second display controller displays an enlarged version of the second game image on the second display section, the enlarged version being enlarged around a central point represented by the corresponding coordinates calculated by the corresponding coordinates calculation programmed logic circuitry.
- a first display section and a second display section for each displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player;
Specification