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Gaming device having skill/perceived skill game

  • US 7,846,015 B2
  • Filed: 02/12/2007
  • Issued: 12/07/2010
  • Est. Priority Date: 08/31/2000
  • Status: Expired due to Fees
First Claim
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1. A gaming device comprising:

  • at least one display device;

    at least one player input device;

    at least one processor; and

    at least one memory device which stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor, after placement of a wager, to operate with the at least one display device and the at least one player input device, for each play of a game, to;

    (a) cause a selection of a number of successful outcomes for the play of the game from a plurality of different numbers of successful outcomes, said selected number of successful outcomes being at least two; and

    (b) after selecting said number of successful outcomes for said play of the game;

    (i) display display a plurality of sequential attempts at a skill event, wherein each attempt includes a display resulting from an activation of the at least one player input device,(ii) for each of the plurality of sequential attempts at the skill event, display if said attempt produces one of said successful outcomes based on at least one of how and when the at least one player input device is activated, and(iii) for each attempt which produces one of said successful outcomes, determine one of a plurality of different awards associated with said one of the successful outcomes to be provided to the player and provide the determined award to the player,wherein a number of attempts which produce successful outcomes in the play of the game is at least equal to the selected number of successful outcomes for said play of the game.

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