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Gaming device methods and apparatus employing audio/video programming outcome presentation

  • US 8,025,562 B2
  • Filed: 06/08/2006
  • Issued: 09/27/2011
  • Est. Priority Date: 04/16/2003
  • Status: Active Grant
First Claim
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1. A method of operating a gaming device, said method comprising:

  • causing a processor to operate with at least one display device and at least one input device to;

    (i) associate a first preference with an audio/video programming clip, said audio/video programming clip initially produced for a purpose other than for inclusion with any play of any wagering game at the gaming device;

    (ii) associate a second preference with the audio/video programming clip;

    (iii) enable a player to select one of the first preference and the second preference;

    (iv) generate an outcome in association with a play of a wagering game at the gaming device;

    (v) if a player selected the first preference and the generated outcome associated with the play of the wagering game is a winning outcome, display the audio/video programming clip to the player in conjunction with the winning outcome;

    (vi) if a player selected the first preference and the generated outcome associated with the play of the wagering game is a losing outcome, do not display the audio/video programming clip to the player in conjunction with the losing outcome;

    (vii) if the player selected the second preference and the generated outcome associated with the play of the wagering game is a winning outcome, do not display the audio/video programming clip to the player in conjunction with the winning outcome; and

    (viii) if the player selected the second preference and the generated outcome associated with the play of the wagering game is a losing outcome, display the audio/video programming clip to the player in conjunction with the losing outcome.

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