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Systems and methods of serving game video

  • US 8,147,339 B1
  • Filed: 12/15/2008
  • Issued: 04/03/2012
  • Est. Priority Date: 12/15/2007
  • Status: Active Grant
First Claim
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1. A system comprising:

  • a state machine configured to maintain a state of a multi-player game, the state being responsive to inputs received from a plurality of clients;

    a first image generator configured to receive the state from the state machine and to at least partially render a first image based on the state and a point of view of a first player;

    a second image generator configured to receive the state from the state machine and to at least partially render a second image based on the state and a point of view of a second player; and

    a network interface configured to deliver the first image to a first of the clients and the second image to a second of the clients, over a computing network.

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