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Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

  • US 8,149,530 B1
  • Filed: 04/12/2007
  • Issued: 04/03/2012
  • Est. Priority Date: 04/12/2006
  • Status: Active Grant
First Claim
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1. A method of equalizing effects of latency differences in a game of skill or chance comprising:

  • a. grouping participants into a set of cohorts viewing a telecast delivered by identical transmission and reception systems;

    b. determining an amount of delay for each cohort in the set of cohorts, wherein determining comprises establishing the amount of delay through an automated system which samples an audio or video track of a satellite, cable or over the air broadcast television signal, linked to a game server, to provide information related to a precise arrival of an underlying television picture; and

    c. substantially equalizing the set of cohorts through adjustment of the amount of delay, wherein equalizing the set of cohorts comprises time stamping the amount of delay on a game lock out signal, imposing the amount of delay on an entire game data stream and sending game control data to the participant cohorts at the same time where client software delays presentation of game data based on a precise time of reception of the telecast by the group.

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