Situational decision engine and method for contextual user experience
First Claim
1. A method of inducing selection of a target situation comprising:
- acquiring a situational characteristic of a first user'"'"'s general state;
storing the situational characteristic in a computer-readable medium as an element of a computational system;
identifying a user situation corresponding to the situational characteristic of the first user'"'"'s general state;
identifying a position in a scenario associated with the identified user situation;
calculating a likelihood of the first user selecting a next situation in the scenario;
evaluating a next situation with a maximal likelihood of being selected; and
displaying, on a user-readable screen, an incentive corresponding to the next situation with the maximal likelihood of being selected.
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Accused Products
Abstract
A situational decision engine (SDE) operates within a mobile device or server to present a user with display content specifically optimized to the user'"'"'s present situation. By acquiring characteristics about the user'"'"'s present situation, the SDE is capable of analyzing the general state of the user and make decisions about presenting information with situational relevance. With the SDE, promoters and marketing firms may target user incentives and present the incentives based on a correlation of incentive features and the users context. After acquiring key characteristics of a user'"'"'s context, the SDE analyzes and determines an optimal correlation to available incentives. By optimizing the matching of a promotion, an ad, or a survey to the user'"'"'s situation, maximum benefit to both user and the promoter may be realized. By analyzing a user'"'"'s context and presenting display content accordingly, the SDE is able to optimize the user'"'"'s experience.
18 Citations
9 Claims
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1. A method of inducing selection of a target situation comprising:
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acquiring a situational characteristic of a first user'"'"'s general state; storing the situational characteristic in a computer-readable medium as an element of a computational system; identifying a user situation corresponding to the situational characteristic of the first user'"'"'s general state; identifying a position in a scenario associated with the identified user situation; calculating a likelihood of the first user selecting a next situation in the scenario; evaluating a next situation with a maximal likelihood of being selected; and displaying, on a user-readable screen, an incentive corresponding to the next situation with the maximal likelihood of being selected. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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Specification