Apparatus, systems and methods for implementing enhanced gaming and prizing parameters in an electronic environment
First Claim
1. A system for effecting game play and prizing in an electronic environment, comprising:
- system-side input for receiving mandated parameters which must be achieved by the system as a whole, the mandated parameters including prizing parameters being selected from the group consisting of;
prize pay out and win rates,a memory coupled to the input for storing at least the mandated parameters,a processing system coupled to the memory for implementing the mandated parameters by utilizing variable parameters to implement a game play experience, the game play experience including at least a first game play portion and a second prizing portion, the variable parameters including varying the play probabilities of the game play experience, the first game play portion utilizing a first set of probabilities for the first game play portion, and utilizing a second lower set of probabilities to provide a lower prizing phase payout than would be achieved using the first set of probabilities to achieve the mandated prizing parameters,storage for recording information regarding particular game play events as determined by the processor,a presentation system for at least displaying game play events, anda user input for receiving player input.
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Accused Products
Abstract
The inventions herein relate to novel forms of interaction with an electronic system, such as for games of chance, games of skill, and combinations thereof. In certain embodiments, the existing lottery infrastructure is used in conjunction with electronic remote game play. A system is provided for effecting defined game play and prizing structure parameters in an electronic entertainment environment. The system may include an input for receiving the parameters, a memory coupled to the input for storing the parameters, a processing system coupled to the storage or generating game play to effect the defined parameters, storage for recording information regarding particular game play events and an interface for at least presenting game play events to users of the electronic entertainment system.
193 Citations
55 Claims
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1. A system for effecting game play and prizing in an electronic environment, comprising:
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system-side input for receiving mandated parameters which must be achieved by the system as a whole, the mandated parameters including prizing parameters being selected from the group consisting of;
prize pay out and win rates,a memory coupled to the input for storing at least the mandated parameters, a processing system coupled to the memory for implementing the mandated parameters by utilizing variable parameters to implement a game play experience, the game play experience including at least a first game play portion and a second prizing portion, the variable parameters including varying the play probabilities of the game play experience, the first game play portion utilizing a first set of probabilities for the first game play portion, and utilizing a second lower set of probabilities to provide a lower prizing phase payout than would be achieved using the first set of probabilities to achieve the mandated prizing parameters, storage for recording information regarding particular game play events as determined by the processor, a presentation system for at least displaying game play events, and a user input for receiving player input. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. A system for effecting game play and prizing in an electronic environment, comprising:
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system-side input for receiving mandated parameters which must be achieved by the system as a whole, the mandated parameters being selected from the group consisting of;
prize pay out and win rates,a memory coupled to the input for storing at least the mandated parameters, a processing system coupled to the memory for implementing the mandated parameters by utilizing variable parameters, the variable parameters being selected from the group consisting of;
game selection and game structure, the processing system utilizing the variable parameters to achieve the mandated parameters,storage for recording information regarding particular game play events as determined by the processor, a presentation system for at least displaying game play events, and a user input for receiving player input. - View Dependent Claims (31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55)
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Specification