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Linking users into live social networking interactions based on the users' actions relative to similar content

  • US 8,244,830 B2
  • Filed: 12/21/2011
  • Issued: 08/14/2012
  • Est. Priority Date: 10/10/2000
  • Status: Expired due to Fees
First Claim
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1. A method for linking together content users into live social networks based on similarity of content presented at a network-linked device, comprising:

  • storing instructions on a non-transitory, machine-readable medium, the instructions being configured when executed by a network-linkable computing device, to render the computing device suitable to;

    recognize when a user interacts with content via the computing device;

    analyze one or more selected from the group consisting of the content, of metadata associated with the content, of a user-specified action relating to the content, and of a context associated with the content;

    notify the user, via the network-linkable device, that another user has previously accessed content that is similar to the content perceived by the user;

    detect an indication associated with the similar content by the other user, wherein the indication indicates a desire by the other user to establish a live social networking link relative to the similar content;

    notify the user that the indication is associated with the similar content; and

    establish a live social networking link between the user and the other user in response to an action by the user; and

    providing the instructions to the user, wherein the instructions are further configured to enable the user to anonymously poll a third-party server for access to links to one or more other users who have consented to be included in such access, and wherein the polling further includes a request to link the user to one or more other users based upon one or more content-related activities selected from the group consisting of bookmarking, searching, mousing-over and/or clicking on content, dragging-and-dropping content, visiting an internet presence, viewing one or both of static and full motion visual images, purchasing, and accessing, creating, or altering a personal homepage.

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