×

Video game processing apparatus, a method and a computer program product for processing a video game

  • US 8,251,823 B2
  • Filed: 11/29/2007
  • Issued: 08/28/2012
  • Est. Priority Date: 12/07/2006
  • Status: Active Grant
First Claim
Patent Images

1. A video game processing apparatus that causes an image display apparatus to display a player character on an image display screen of the image display apparatus, the video game processing apparatus controlling a progress of a video game by controlling an action of the player character to be displayed on the image display screen in accordance with operations by a player, the video game processing apparatus comprising:

  • an information receiver that searches for other video game processing apparatuses, which are other parties present within a communication range of the video game processing apparatus of the player, establishes, when a found video game processing apparatus of the other video game processing apparatuses is found, a wireless one-to-one communication link to the found video game processing apparatus automatically, and receives game information from the found video game processing apparatus by close-range radio communication, the game information including conditional read data, unconditional read data, and conversion execution data, the conditional read data being unreadable until a specific condition is met, the unconditional read data being readable unconditionally, the conversion execution data being for rewriting an arbitrary part of a game program of the video game stored by the video game processing apparatus of the player that receives the game information;

    a rewriter that rewrites, as a trigger when the game information is acquired by the video game processing apparatus of the player, data at the arbitrary part of the game program in accordance with the conversion execution data included in the game information;

    a condition determiner that determines whether the specific condition is met during the progress of the video game, the condition determiner determining that the specific condition is met when a predetermined processing is carried out for the arbitrary part of the game program at which the data are rewritten by the rewriter; and

    a condition releaser that changes the game information so that the conditional read data becomes readable for the player when the condition determiner determines that the specific condition is met.

View all claims
  • 2 Assignments
Timeline View
Assignment View
    ×
    ×