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Hosting massively multiplayer online gaming via mobile devices

  • US 8,260,858 B2
  • Filed: 11/06/2008
  • Issued: 09/04/2012
  • Est. Priority Date: 11/06/2008
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • receiving a massively multiplayer online game request from a mobile unit;

    associating the mobile unit with a group of massively multiplayer online gamers included in a set of massively multiplayer online gamer groups;

    assigning the set of massively multiplayer online gamer groups to a game session;

    hosting the game session to facilitate gameplay among the set of massively multiplayer online gamer groups assigned to the game session through a set of mobile units associated with the set of massively multiplayer online gamer groups;

    receiving a set of advertisements;

    receiving a set of target demographic information related to the set of advertisements;

    determining a set of user associations for a user of the mobile unit;

    comparing the set of target demographic information to the set of user associations; and

    providing an advertisement in the set of advertisements to the mobile unit, based at least in part on the comparing.

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