Wagering game machine with biofeedback-aware game presentation
First Claim
Patent Images
1. A computerized wagering game system, comprising:
- one or more processors;
a gaming module comprising gaming code executable by the one or more processors in the wagering game system, the gaming module configured to present a wagering game on which monetary value can be wagered; and
a biofeedback module configured to;
obtain a baseline biometric measurement for at least one biometric characteristic of a game player of the wagering game, the baseline measurement obtained over a period of time;
track the at least one biometric characteristic of the game player over time during game play of the wagering game; and
alter a displayed presentation of the wagering game by adding or removing elements related to a theme of the wagering game when changes between the baseline biometric measurement of the at least one biometric characteristic and the at least one biometric characteristic tracked during the game play indicate a change in excitement level of the game player.
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Abstract
A computerized wagering game system includes a gaming module comprising gaming code which is operable when executed on to conduct a wagering game on which monetary value can be wagered, and a biofeedback module operable to track at least one biometric characteristic of a game player. The wagering game is further operable to alter presentation of the wagering game based on changes in the at least one biometric characteristic. A mood enhancement module is operable to provide energy to a wagering game player at a frequency designed to provide a mood enhancing effect.
97 Citations
61 Claims
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1. A computerized wagering game system, comprising:
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one or more processors; a gaming module comprising gaming code executable by the one or more processors in the wagering game system, the gaming module configured to present a wagering game on which monetary value can be wagered; and a biofeedback module configured to; obtain a baseline biometric measurement for at least one biometric characteristic of a game player of the wagering game, the baseline measurement obtained over a period of time; track the at least one biometric characteristic of the game player over time during game play of the wagering game; and alter a displayed presentation of the wagering game by adding or removing elements related to a theme of the wagering game when changes between the baseline biometric measurement of the at least one biometric characteristic and the at least one biometric characteristic tracked during the game play indicate a change in excitement level of the game player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 21, 22, 23, 24, 25, 26, 27, 44, 45, 46, 47, 48, 49, 56, 57)
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8. A method of operating a computerized wagering game system, comprising:
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presenting by one or more processors a wagering game on which monetary value can be wagered; obtaining a baseline biometric measurement for at least one biometric characteristic of a player of the wagering game, the baseline measurement obtained over a period of time; tracking the at least one biometric characteristic of the game player over time during game play of the wagering game; and altering a displayed presentation of the wagering game by adding or removing elements related to a theme of the wagering game when changes between the baseline measurement of the at least one biometric characteristic and the at least one biometric characteristic tracked during the game play indicate a change in excitement level of the game player. - View Dependent Claims (9, 10, 11, 12, 13, 14, 28, 29, 30, 31, 32, 33, 34, 50, 51, 52, 58, 59)
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15. A non-transitory machine-readable medium with instructions stored thereon, the instructions when executed operable to cause one or more processors of a computerized wagering game system to:
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present a wagering game on which monetary value can be wagered; obtain a baseline biometric measurement of a game player of the wagering game for at least one biometric characteristic, the baseline measurement obtained over a period of time; track the at least one biometric characteristic of the game player over time during game play of the wagering game; and alter a displayed presentation of the wagering game by adding or removing elements related to a theme of the wagering game when changes between the baseline biometric measurement of the at least one biometric characteristic and the at least one biometric characteristic tracked over time during the game play indicate a change in excitement level of the game player. - View Dependent Claims (16, 17, 18, 19, 20, 35, 36, 37, 38, 39, 40, 41, 42, 43, 53, 54, 55, 60, 61)
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Specification