Body interactively learning method and apparatus
First Claim
1. A body interactively learning method, comprising the steps of:
- (A) turning on the power of a body interactively learning apparatus and selecting an operation mode;
(B) attaching a motion sensor of the body interactively learning apparatus onto a user;
(C) using the motion sensor to detect vibrations of the user'"'"'s body and consequently sending the detected vibration signals to a processing unit, initiating a time counting process when a vibration signal is received by the processing unit having a larger magnitude than a predefined maximum threshold level, and defining a specific duration for the time counting process to last while actively determining whether a first number of vibration signals have magnitudes larger than a second threshold level and a second number of vibration signals have magnitudes smaller than a minimum threshold level;
(D) enabling the processing unit to perform an evaluation for determining whether the vibration signals are valid;
if so, go to step (E);
otherwise, go back to step (C);
(E) enabling the user to use the valid vibration signals for controlling a proceeding of an audio/video content that is stored in a data storage unit of the apparatus selected from the group consisting of;
playing the audio/video content, pausing the playing of the audio/video content, recording the audio/video content, setting pause points in the audio/video content, searching the pause points of the audio/video content, and changing playing speed of the audio/video content, or for responding interactively to the audio/video content;
(F) determining whether the user goes back to step (C) or stops the playing of the audio/video content by performing an action selected from the group consisting of;
pressing a stop button of the body interactively learning apparatus, and generating a specific vibration signal indicating stop playing; and
(G) ending;
wherein the user can use a magnitude level adjusting unit to adjust the maximum threshold level of vibration signal to get valid vibration signal for different users or for different environment when learning.
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Accused Products
Abstract
A body interactively learning method is disclosed, which comprises the steps of: turning on the power of a body interactively learning apparatus while selecting an operation mode for the same; attaching a motion sensor of the body interactively learning apparatus onto body of a user; using the motion sensor to detect vibrations of the body and consequently sending the detected vibration signals to a processing unit; enabling the processing unit to perform an evaluation for determining whether the vibration signals are valid. With the aforesaid method and apparatus, the user is able to use the valid vibration signals to control a proceeding of an audio/video content that is stored in a data storage unit of the apparatus selected from the group consisting of: playing the audio/video content, pausing the playing of the audio/video content, recording the audio/video content, setting pause points in the audio/video content, searching the pause point of the audio/video content, and changing playing speed of the audio/video content, and responding interactively to the audio/video content. In an exemplary embodiment, the user can either stop the playing of the audio/video content by pressing a stop button of the apparatus or by moving his/her body to generate a specific vibration signal.
4 Citations
26 Claims
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1. A body interactively learning method, comprising the steps of:
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(A) turning on the power of a body interactively learning apparatus and selecting an operation mode; (B) attaching a motion sensor of the body interactively learning apparatus onto a user; (C) using the motion sensor to detect vibrations of the user'"'"'s body and consequently sending the detected vibration signals to a processing unit, initiating a time counting process when a vibration signal is received by the processing unit having a larger magnitude than a predefined maximum threshold level, and defining a specific duration for the time counting process to last while actively determining whether a first number of vibration signals have magnitudes larger than a second threshold level and a second number of vibration signals have magnitudes smaller than a minimum threshold level; (D) enabling the processing unit to perform an evaluation for determining whether the vibration signals are valid;
if so, go to step (E);
otherwise, go back to step (C);(E) enabling the user to use the valid vibration signals for controlling a proceeding of an audio/video content that is stored in a data storage unit of the apparatus selected from the group consisting of;
playing the audio/video content, pausing the playing of the audio/video content, recording the audio/video content, setting pause points in the audio/video content, searching the pause points of the audio/video content, and changing playing speed of the audio/video content, or for responding interactively to the audio/video content;(F) determining whether the user goes back to step (C) or stops the playing of the audio/video content by performing an action selected from the group consisting of;
pressing a stop button of the body interactively learning apparatus, and generating a specific vibration signal indicating stop playing; and(G) ending; wherein the user can use a magnitude level adjusting unit to adjust the maximum threshold level of vibration signal to get valid vibration signal for different users or for different environment when learning. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A language-learning method utilizing a body interactively learning apparatus comprising the steps of:
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(A1) turning on the power of a body interactively learning apparatus and attaching a motion sensor of the body interactively learning apparatus onto a user; (A2) selecting an operating mode; (A3) detecting body motions of the user by detecting vibration signals, initiating a time counting process when a vibration signal is detected having a larger magnitude than a predefined maximum threshold level, and defining a specific duration for the time counting process to last while actively determining whether a first number of vibration signals have magnitudes larger than a second threshold level and a second number of vibration signals have magnitudes smaller than a minimum threshold level; (A4) playing a question; (A5) detecting body motions of the user; (A6) playing an answer relating to the question; (A7) recording the time interval measured between the two detections of the body motions of the user; (A8) determining whether to repeat the aforesaid question;
if so, go back to step (A4);
otherwise, go to step (A9);(A9) selecting a playing speed according to the time interval from step (A7), enabling the user to control the tempo of an audio/video content playing on the body interactively learning apparatus by adjusting the tempo of his/her motions; (A10) updating the question; (A11) determining whether the user stops the playing by performing an action selected from the group consisting of;
pressing a stop button of the body interactively learning apparatus, and generating a specific vibration signal indicating stop playing;
if so, go to step (A12);
otherwise, go to the step (A3) so as to get ready to play the updated question according to the playing speed selected from the step (A9); and(A12) ending; wherein the user can use a magnitude level adjusting unit to adjust the maximum threshold level of vibration signal to get valid vibration signal for different users or for different environment when learning. - View Dependent Claims (19)
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20. A music-learning method utilizing a body interactively learning apparatus comprising the steps of:
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(B1) turning on the power of a body interactively learning apparatus and attaching a motion sensor of the body interactively learning apparatus onto a user; (B2) selecting an operating mode; (B3) detecting body motions of the user by detecting vibration signals, initiating a time counting process when a vibration signal is detected having a larger magnitude than a predefined maximum threshold level, and defining specific duration for the time counting process to last while actively determining whether a first number of vibration signals have magnitudes larger than a second threshold level and a second number of vibration signals have magnitudes smaller than a minimum threshold level; (B4) setting up a time interval of the music; (B5) playing music; (B6) comparing the time interval of the music with a recorded time interval measured by detecting body motions of the user; (B7) making an evaluation to determining whether one of the following condition is happened;
the music is over, and the user stops the playing of the music by pressing a stop button of the body interactively learning apparatus or by generating a specific vibration signal;
if so, go to step (B8);
otherwise, go back to step (B3);(B8) calculating an error rate according to the comparison executed in the step (B6); and (B9) displaying the error rate; wherein the user can use a magnitude level adjusting unit to adjust the maximum threshold level of vibration signal to get valid vibration signal for different users or for different environment when learning. - View Dependent Claims (21)
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22. A Q&
- A learning method utilizing a body interactively learning apparatus comprising the steps of;
(C1) turning on the power of a body interactively learning apparatus and attaching a motion sensor of the interactively learning apparatus onto a user; (C2) selecting an operating mode; (C3) playing a question; (C4) detecting body motions of a user by detecting vibration signals, initiating a time counting process when a vibration signal is detected having a larger magnitude than a predefined maximum threshold level, and defining a specific duration for the time counting process to last while actively determining whether a first number of vibration signals have magnitudes larger than a second threshold level and a second number of vibration signals have magnitudes smaller than a minimum threshold level; (C5) making an evaluation for determining whether the body motions corresponding to the question are valid or not;
if so, go to step (C6);
otherwise, go back to step (C7);(C6) informing the user that the body motions corresponding to the question are valid by an audio/video means and then go to step (C9); (C7) informing the user that the body motions corresponding to the question are invalid by an audio/video means and then go to step (C8); (C8) displaying the correct answer of the aforesaid question; (C9) updating the question; (C10) determining whether the user stops the playing by performing an action selected from the group consisting of;
pressing a stop button of the body interactively learning apparatus, and generating a specific vibration signal indicating stop playing;
if so, go to step (C11);
otherwise, go back to the step (C3) so as to get ready to play the updated question; and(C11) ending; wherein the user can use a magnitude level adjusting unit to adjust the maximum threshold level of vibration signal to get valid vibration signal for different users or for different environment when learning. - View Dependent Claims (23, 24, 25, 26)
- A learning method utilizing a body interactively learning apparatus comprising the steps of;
Specification