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Method for minimizing message collision in a device

  • US 8,340,256 B2
  • Filed: 09/18/2008
  • Issued: 12/25/2012
  • Est. Priority Date: 03/03/2006
  • Status: Active Grant
First Claim
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1. A method for minimizing audio message collision in an audio reproducing device, the method comprising:

  • receiving, at the device, a plurality of real-time streaming simplex audio messages including at least a first audio message and a different second audio message that at least partially overlap in time;

    forwarding, at the device, the first audio message to an audio reproduction component of the device for playback;

    while forwarding the first audio message to the audio reproduction component, storing, at the device, at least an overlapping portion of the second audio message, wherein said overlapping portion is overlapped with the first audio message;

    delaying forwarding, at the device, the stored overlapping portion of the second audio message to the audio reproduction component until at or after a selected time that is a function of at least one of;

    an amount of time to pass from the start of forwarding of the first audio message, the length of the first audio message, the length of the second audio message, a size of a buffer for storing the second audio message, and the amount of overlap, in time, of the first and second audio messages; and

    at or after the selected time, forwarding, at the device, the stored overlapping portion of the second audio message to the audio reproduction component for playback.

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