Systems and/or methods for stock portfolio based competitive simulations
First Claim
1. In a computer-mediated network environment comprising a plurality of computers, a method of conducting a competitive simulation between a plurality of users, each said user having an associated team, the method comprising:
- enabling a plurality of teams to be built in accordance with the requirements of a pre-selected sport, each said team comprising a plurality of players, and each said player representing an asset tradable on an applicable market;
defining games to be played between the teams, each said game having a set start time and being played over a common game duration;
for each said game, comparing market-related metrics for the players of each team playing in the game, the market related metrics being provided by a feed application running on a computer system; and
determining, via at least said computer, a winner of each said game based on the comparing.
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Abstract
The exemplary embodiments described herein relate to systems and/or methods for competitive simulations and, more particularly, to systems and/or methods in which users build stock portfolios that compete against each other, with the performance of each user'"'"'s stock portfolio being based on one or more stock market related metrics (e.g., price per share, market capitalization, volume of trade, etc.). A user'"'"'s portfolio may be formed and/or reformed so as to comply with certain predefined criteria (e.g., company traded on a particular exchange, company belonging to a particular market sector, etc.). The performance of each team/portfolio may be depicted using sports-related imagery (e.g., as teams on a football field, a basketball court, around a baseball diamond, etc.).
11 Citations
20 Claims
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1. In a computer-mediated network environment comprising a plurality of computers, a method of conducting a competitive simulation between a plurality of users, each said user having an associated team, the method comprising:
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enabling a plurality of teams to be built in accordance with the requirements of a pre-selected sport, each said team comprising a plurality of players, and each said player representing an asset tradable on an applicable market; defining games to be played between the teams, each said game having a set start time and being played over a common game duration; for each said game, comparing market-related metrics for the players of each team playing in the game, the market related metrics being provided by a feed application running on a computer system; and determining, via at least said computer, a winner of each said game based on the comparing. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of conducting a competitive simulation between a plurality of users in accordance with a theme tied to a selected sport, each said user having an associated team with a plurality of player positions to be filled with players, the method comprising:
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filling the positions on the teams via a player draft, and/or enabling the users to fill the positions on their teams via the player draft, wherein each said player in the draft represents a tradable asset having an objectively quantifiable market-based value discernable with reference to a data feed application running on a computer system; enabling each user to designate a lineup for that user'"'"'s team based on players drafted to that team and the positions associated with the selected sport; simulating, via at least one computer, team performances in predefined game scenarios of the competitive simulation, the game scenarios each occurring over a predetermined time period, the performances being based on the values of the assets corresponding to the players in the lineups of the teams participating in the game scenarios as discerned with reference to the data feed application running on the computer system. - View Dependent Claims (12, 13, 14, 16, 17, 18, 19, 20)
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15. The method of 14, wherein the team is penalized with one or more of a technical foul, a player being placed in a penalty box, and an ejection of a player.
Specification