Methods and systems for close proximity spatial audio rendering
First Claim
1. In a video/audio conference between a local participant and a remote participant, a method of spatial audio rendering the remote participant at a local site using a computing device comprising:
- receiving the remote participant'"'"'s image and sound information collected at a remote site;
receiving location information collected at the remote site that indicates the remote participant'"'"'s location in front of a remote display at the remote site;
rendering the remote participant'"'"'s image on a local display at the local site;
determining the local participant'"'"'s location in front of the local display by determining the distance between first and second speakers of the stereo loudspeakers is greater than the distance between the local participant'"'"'s left ear and the left speaker and is greater than the distance between the local participant'"'"'s right ear and the right speaker; and
when the local participant is in close proximity to the local display, playing sounds generated by the remote participant over stereo loudspeakers by adjusting the sounds based at least in part on the remote participant'"'"'s location in front of the remote display at the remote site and the local participant'"'"'s location in front of the local display so that the local participant perceives the sounds as emanating from the remote participant'"'"'s location rendered on the local display.
1 Assignment
0 Petitions
Accused Products
Abstract
Disclosed herein are multimedia-conferencing systems and methods enabling local participants to hear remote participants from the direction the remote participants are rendered on a display. In one aspect, a method includes a computing device receives a remote participant'"'"'s image and sound information collected at a remote site. The remote participant'"'"'s image is rendered on a display at a local site. When the local participant is in close proximity to the display, sounds generated by the remote participant are played over stereo loudspeakers so that the local participant perceives the sounds as emanating from the remote participant'"'"'s location rendered on the display.
19 Citations
18 Claims
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1. In a video/audio conference between a local participant and a remote participant, a method of spatial audio rendering the remote participant at a local site using a computing device comprising:
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receiving the remote participant'"'"'s image and sound information collected at a remote site; receiving location information collected at the remote site that indicates the remote participant'"'"'s location in front of a remote display at the remote site; rendering the remote participant'"'"'s image on a local display at the local site; determining the local participant'"'"'s location in front of the local display by determining the distance between first and second speakers of the stereo loudspeakers is greater than the distance between the local participant'"'"'s left ear and the left speaker and is greater than the distance between the local participant'"'"'s right ear and the right speaker; and when the local participant is in close proximity to the local display, playing sounds generated by the remote participant over stereo loudspeakers by adjusting the sounds based at least in part on the remote participant'"'"'s location in front of the remote display at the remote site and the local participant'"'"'s location in front of the local display so that the local participant perceives the sounds as emanating from the remote participant'"'"'s location rendered on the local display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A non-transitory computer-readable medium having instructions encoded thereon for enabling a processor to perform the operations of:
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receive a remote participant'"'"'s image and sound information collected at a remote site; receive location information collected at the remote site that indicates the remote participant'"'"'s location in front of a remote display at the remote site; render the remote participant'"'"'s image on a local display at the local site; determine the local participant'"'"'s location in front of the local display by determining that the distance of the local participant'"'"'s left and right ear from a left and right speaker of the stereo loudspeakers respectively is less than the distance between the first and second speakers of the stereo loudspeakers; and when a local participant is in close proximity to the local display, play sounds generated by the remote participant over stereo loudspeakers by adjusting the sounds based at least in part on the remote participant'"'"'s location in front of the remote display at the remote site and the local participant'"'"'s location in front of the local display so that the local participant perceives the sounds as emanating from the remote participant'"'"'s location rendered on the local display.
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10. A multimedia-conferencing system comprising:
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a local display; stereo loudspeakers; a camera system; and a computing device including at least one processor and memory having instructions encoded thereon for enabling the least one processor to perform the operations of; receive a remote participant'"'"'s image and sound information collected at a remote site, receive location information collected at the remote site that indicates the remote participant'"'"'s location in front of a remote display at the remote site, render the remote participant'"'"'s image on the local display at the local site, determine a local participant'"'"'s location in front of the local display based on depth information capture by the camera system; when the local participant is located in close proximity to the local display, play sounds generated by the remote participant over the stereo loudspeakers by adjusting the sounds based at least in part on the remote participant'"'"'s location in front of the remote display at the remote site and the local participant'"'"'s location in front of the local display so that the local participant perceives the sounds as emanating from the remote participant'"'"'s location rendered on the local display; and when the local participant is not in close proximity to the local display, playing sounds generated by the remote participant over stereo loudspeakers without an intensity difference or a time delay. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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Specification