Modifying a value based on a user's directional motions independent of location of input relative to a display
First Claim
Patent Images
1. A method for changing a value, the method comprising:
- causing a depiction of the value to be displayed on a screen;
receiving input that indicates user motion in a particular direction; and
after receiving the input has begun, changing the value based on how much motion in the particular direction is indicated by the input, without respect to where the input is received relative to the screen.
0 Assignments
0 Petitions
Accused Products
Abstract
A method for changing a value displayed on a screen is provided. In response to receiving a user input indicating motion in a particular direction, changing the value independent of where the position of a cursor is on the screen. The value being changed may comprise of a series of segments, and each segment value can be changed individually. In addition, a different user input device that does not indicate motion in a particular direction may be used to change segment values and to select other segment values. Methods for automatically formatting a segmented values and calculating a base time rate based on two different frame rates are also provided.
10 Citations
28 Claims
-
1. A method for changing a value, the method comprising:
-
causing a depiction of the value to be displayed on a screen; receiving input that indicates user motion in a particular direction; and after receiving the input has begun, changing the value based on how much motion in the particular direction is indicated by the input, without respect to where the input is received relative to the screen. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
-
-
15. One or more non-transitory storage media storing instructions for changing a value, wherein the instructions, when executed by one or more processors, cause:
-
causing a depiction of the value to be displayed on a screen; receiving input that indicates user motion in a particular direction; and after receiving the input has begun, changing the value based on how much motion in the particular direction is indicated by the input, without respect to where the input is received relative to the screen. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
-
Specification