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Extraction of skeletons from 3D maps

  • US 8,565,479 B2
  • Filed: 08/11/2010
  • Issued: 10/22/2013
  • Est. Priority Date: 08/13/2009
  • Status: Active Grant
First Claim
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1. A method for processing data, comprising:

  • receiving a temporal sequence of depth maps of a scene containing a humanoid form having a head, the depth maps comprising a matrix of pixels having respective pixel depth values;

    using a digital processor, processing at least one of the depth maps so as to find a location of the head and so as to identify a planar surface corresponding to a floor on which the humanoid form is standing;

    extracting a height of the humanoid form from the at least one of the depth maps by measuring a distance from the head to the planar surface;

    estimating dimensions of the humanoid form based on the height; and

    tracking movements of the humanoid form over the sequence using the estimated dimensions.

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