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Monitoring of physical training events

  • US 8,597,095 B2
  • Filed: 08/10/2012
  • Issued: 12/03/2013
  • Est. Priority Date: 03/27/2009
  • Status: Active Grant
First Claim
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1. A computer-implemented method, comprising:

  • instructing a human player to perform a plurality of different actions in a determined order with a physical basketball, including actions of bouncing the physical basketball, wherein at least some of the instructed actions replicate movements that would be performed in an actual basketball game and some of the instructed actions do not replicate movements that would be performed in an actual basketball game;

    obtaining, with one or more electronic sensors, data that characterizes motion of the physical basketball being handled by the human player who is performing the instructed actions at a location;

    communicating the data from the sensors to a videogame system that is proximate to the location; and

    graphically representing, in a videogame displayed on a display device, performance by the human player, the performance being affected by the captured data, the representation of performance by the human player being compared against a standard of performance.

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