Virtual player tracking and related services
First Claim
Patent Images
1. A gaming method, comprising:
- installing a first player tracking software agent on a first host device controlled by a first player, the first player tracking software agent having a first unique ID number/code, wherein the first host device is a personal device of a first player;
installing a second player tracking software agent on a second host device, the second player tracking software agent having a second unique ID number/code, wherein the second host device is a personal device of the first player, wherein;
each of the first player tracking software agent and the second player tracking software agent is associated with the first player by associating the first unique ID number/code and the second unique ID number/code with the first player;
each of the first host device and the second host device is a personal digital assistant, cellular telephone or other portable electronic device, wherein each of the first host device and the second host device are not located at a gaming establishment; and
each of the first host device and the second host device is configured to provide game play of wager games through the Internet to the first player;
obtaining, by a processor, from the first player tracking software agent, first gaming information regarding Internet wagering by the player on the first host device;
obtaining, by the processor, from the second player tracking software agent, second gaming information regarding Internet wagering by the player on the second host device;
forming, by the processor, a combination of at least some components of the first gaming information and the second gaming information; and
crediting, by the processor, a player tracking account of the player based on the combination.
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Accused Products
Abstract
Various gaming-related services are provided, including but not limited to security services, harm minimization services, player identification services, bonusing/progressive services, accounting services, financial/banking services, network tunneling services, cheating detection services, etc. Such services may be provided, at least in part, by software agents that can be configured for different platforms and/or operating systems. Some software-based player tracking methods of the invention can aggregate data from multiple devices used by a player for gaming.
309 Citations
38 Claims
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1. A gaming method, comprising:
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installing a first player tracking software agent on a first host device controlled by a first player, the first player tracking software agent having a first unique ID number/code, wherein the first host device is a personal device of a first player; installing a second player tracking software agent on a second host device, the second player tracking software agent having a second unique ID number/code, wherein the second host device is a personal device of the first player, wherein; each of the first player tracking software agent and the second player tracking software agent is associated with the first player by associating the first unique ID number/code and the second unique ID number/code with the first player; each of the first host device and the second host device is a personal digital assistant, cellular telephone or other portable electronic device, wherein each of the first host device and the second host device are not located at a gaming establishment; and each of the first host device and the second host device is configured to provide game play of wager games through the Internet to the first player; obtaining, by a processor, from the first player tracking software agent, first gaming information regarding Internet wagering by the player on the first host device; obtaining, by the processor, from the second player tracking software agent, second gaming information regarding Internet wagering by the player on the second host device; forming, by the processor, a combination of at least some components of the first gaming information and the second gaming information; and crediting, by the processor, a player tracking account of the player based on the combination. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A gaming method, comprising:
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installing a first player tracking software agent on a first host device, the first player tracking software agent having a first unique ID number/code, wherein the first host device is a personal device of a first player; installing a second player tracking software agent on a second host device, the second player tracking software agent having a second unique ID number/code, wherein the second host device is a personal device of the first player, wherein; each of the first software agent and the second software agent is associated with the first player by associating the first unique ID number/code and the second unique ID number/code with the first player; each of the first host device and the second host device is a portable electronic device not located at a gaming establishment; each of the first host device and the second host device is configured to provide game play of wager games through the Internet to the first player obtaining, by a processor, from the first player tracking software agent, first gaming information regarding Internet wagering by the first player on the first host device; obtaining, by the processor, from the second player tracking software agent, second gaming information regarding Internet wagering by the first player on the second host device; and crediting, by the processor, a player tracking account of the first player based on the first gaming information and the second gaming information. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A machine-readable medium having software recorded thereon, the software comprising instructions for controlling at least one device in a gaming network to perform the following tasks:
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installing a first software agent on a first host device, the first software agent having a first unique ID number/code, wherein the first host device is a personal device of a first player; installing a second software agent on a second host device, the second software agent having a second unique ID number/code, wherein the second host device is a personal device of the first player, wherein; each of the first soft ware agent and the second software agent is associated with the first player by associating the first unique ID number/code and the second unique ID number/code with the first player; each of the first host device and the second host device is a personal digital assistant not located at a gaming establishment; and each of the first host device and the second host device is configured to provide game play of wager games through the Internet to the first player; obtaining, by a processor, from the first software agent, first gaming information regarding Internet wagering by the player on the first host device; obtaining, by the processor, from the first software agent, second gaming information regarding Internet wagering by the player on the second host device; forming, by the processor, a combination of at least some components of the first gaming information and the second gaming information; and crediting, by the processor, a player tracking account of the player based on the combination.
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26. A machine-readable medium having software recorded thereon, the software comprising instructions for controlling at least one device in a gaming network to perform the following tasks:
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installing a first software agent on a first host device, the first software agent having a first unique ID number/code, wherein the first host device is a personal device of a first player; installing a second software agent on a second host device, the second software agent having a second unique ID number/code, wherein the second host device is a personal device of the first player, wherein; each of the first software agent and the second software agent is associated with the first player by associating the first unique ID number/code and the second unique ID number/code with the first player; each of the first host device and the second host device is a cellular telephone not located at a gaming establishment; and each of the first host device and the second host device is configured to provide game play of wager games through the Internet to the first player; obtaining, by a processor, from the first player tracking software agent, first gaming information regarding Internet wagering by the player on the first host device; obtaining, by the processor, from the second player tracking software agent, second gaming information regarding Internet wagering by the player on the second host device; and crediting, by the processor, a player tracking account of the player based on the first gaming information and the second gaming information. - View Dependent Claims (27, 28)
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29. A server, comprising:
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at least one interface configured for receiving gaming information regarding Internet wagering by a player; and at least one processor configured to do the following; install a first player tracking software agent on a first host device, the first player tracking software agent having a first unique ID number/code, wherein the first host device is a personal device of a player; install a second player tracking software agent on a second host device, the second player tracking software agent having a second unique ID number/code, wherein the second host device is a personal device of the player, wherein; each of the first software agent and the second software agent is associated with the player by associating the first unique ID number/code and the second unique ID number/code with the first player; each of the first host device and the second host device is a personal digital assistant, cellular telephone or other portable electronic device, wherein the first host device and the second host device are not located at a gaming establishment; and each of the first host device and the second host device is configured to provide game play of wager games through the Internet to the first player; obtain, from the first player tracking software agent, first gaming information regarding Internet wagering by the player on the first host device; obtain, from the second player tracking software agent, second gaming information regarding Internet wagering by the player on the second host device; form a combination of at least some components of the first gaming information and the second gaming information; and credit a player tracking account of the player based, at least in part, on the combination. - View Dependent Claims (30, 31, 32, 33)
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34. A server, comprising:
at least one interface configured for communication with a network; and
at least one processor configured to do the following;install a first player tracking software agent on a first host device, the first player tracking software agent having a first unique ID number/code, wherein the first host device is a personal device of a first player; install a second player tracking software agent on a second host device, the second player tracking software agent having a second unique ID number/code, wherein the second host device is a personal device of the first player, wherein; each of the first software agent and the second software agent is associated with the first player by associating the first unique ID number/code and the second unique ID number/code with the first player; each of the first host device and the second host device is a personal digital assistant, cellular telephone or other portable electronic device, wherein the first host device and the second host device are not located at a gaming establishment; and each of the first host device and the second host device is configured to provide game play of wager games through the Internet to the first player; receive, via the interface, from the first player tracking software agent, first gaming information regarding Internet wagering by the player on a first host device; receive, via the interface, from the second player tracking software agent, second gaming information regarding Internet wagering by the player on a second host device; credit a player tracking account of the player based on the first gaming information and the second gaming information. - View Dependent Claims (35, 36, 37)
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38. A gaming network, comprising:
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a first device configured for providing first gaming information regarding Internet wagering by a player on the first host device, wherein the first device is a personal device of the player; a second device configured for providing second gaming information regarding Internet wagering by the player on the second host device, wherein the second device is a personal device of the player; and at least one server, comprising; at least one interface configured for communication with the gaming network; and
at least one processor configured to do the following;install a first player tracking software agent on the first device, the first player tracking software agent having a first unique ID number/code; install a second player tracking software agent on the second device, the second player tracking software agent having a second unique ID number/code, wherein;
each of the first software agent and the second software agent is associated with a player by associating the first unique ID number/code and the second unique ID number/code with the first player;
each of the first device and the second device is a personal digital assistant, cellular telephone or other portable electronic device not located at a gaming establishment, and
each of the first device and the second device is configured to provide game play of wager games through the Internet to the first player;obtain, from the first player tracking software agent, first gaming information regarding Internet wagering by the player on the first device; obtain, from the second player tracking software agent, second gaming information regarding Internet wagering by the player on the second device; form a combination from at least some components of the first gaming information and the second gaming information; and credit a player tracking account of the player based on the combination.
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Specification