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Return-driven casino game outcome generator

  • US 8,628,408 B2
  • Filed: 04/25/2008
  • Issued: 01/14/2014
  • Est. Priority Date: 08/30/2007
  • Status: Active Grant
First Claim
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1. A regulated gaming machine, comprising:

  • a display;

    a source of random numbers;

    a time regulated game displayed on the display, the game including first and second reward generating assets shown on the display and operable within the game during a contract of play time for a player to play the game;

    a graphic shown on the display, the graphic being at least partially controlled by the player and being configured to interact under player control with both the first and second reward generating assets within the game during the contract play time; and

    an outcome generator including a first reward table associated with the first reward generating asset and a second reward table associated with the second reward generating asset, the first reward table being different than the second reward table, the outcome generator is configured such that, when the graphic under player control successfully interacts with the first reward generating asset in the game on the display, a first random number is obtained from the source of random numbers and is used to derive a first reward multiplier from the first reward table, and the outcome generator is configured such that, when the graphic under player control successfully interacts with the second reward generating asset in the game on the display, a second random number is obtained from the source of random numbers and is used to derive a second reward multiplier from the second reward table, and wherein a reward due the player for the graphic successfully interacting with the first reward generating asset is determined by a product of the first reward multiplier and a first collision wager, the first collision wager is dependent upon a time interval since a last successful interaction with the first reward generating asset and graphic under player control during the contract of play time of the game, and wherein a reward due the player for the graphic successfully interacting with the second reward generating asset is determined by a product of the second reward multiplier and a second collision wager, the second collision wager is dependent upon a time interval since a last successful interaction with the second reward generating asset and graphic under player control during the contract of play time of the game.

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