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Method for user session transitioning among streaming interactive video servers

  • US 8,632,410 B2
  • Filed: 02/15/2012
  • Issued: 01/21/2014
  • Est. Priority Date: 12/10/2002
  • Status: Expired due to Term
First Claim
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1. A computer-implemented method for a hosting service center comprising:

  • running twitch video games on a plurality of servers that generate streams of uncompressed streaming interactive video therefrom;

    compressing the streams of uncompressed streaming interactive video;

    transmitting the streams of compressed streaming interactive video over the Internet to remote users;

    running an application on a first server of the hosting service center that provides a user interface screen for a user to watch a plurality of video windows of twitch video games being played, the first server generating first uncompressed streaming interactive video from the running of the application;

    compressing the first uncompressed streaming interactive video to produce first compressed streaming interactive video;

    transmitting the first compressed streaming interactive video from the hosting service center to the user, the user interacting with the application via a client device remote to the hosting service center;

    responsive to selection input of the user to join a multiplayer twitch video game provided on the user interface screen, transitioning the user from the first server to a second server at the hosting service center that runs the multiplayer twitch video game, thereby generating second uncompressed streaming interactive video, the second uncompressed streaming interactive video being compressed and then transmitted over the Internet from the hosting service center to the client device of the user; and

    wherein the first compressed streaming interactive video and the second compressed streaming interactive video are both compressed with a worst-case, round-trip latency of 90 ms, from a user control input to display of a response to the user control input on the client device of the user, over a transmission distance of 1500 miles or less.

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