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Detecting and providing player information with sensor at the player side

  • US 8,678,897 B2
  • Filed: 11/17/2009
  • Issued: 03/25/2014
  • Est. Priority Date: 11/17/2008
  • Status: Expired due to Fees
First Claim
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1. A game ball for detecting and providing information assigned to players of a ball game, wherein the game ball contains:

  • a magnetic field generator for generating an alternating magnetic field, wherein the magnetic field generator contains at least three coils that are electrically actuated such that a resulting magnetic field vector rotates in three dimensions, wherein the frequency at which the resulting magnetic field vector rotates is considerably higher than a rotation frequency of the game ball that is possible during the game;

    a transceiver for receiving radio signals which are transmitted in response to a detection of the generated alternating magnetic field and which contain an ID which can be assigned to a player, and for transmitting collected player information;

    a control unit for evaluating received radio signals and for assigning timestamps to IDs of received radio signals;

    a source of energy; and

    a memory for writing and reading out player information based on the IDs with assigned timestamps.

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