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Method and system for interacting with a user in an experiential environment

  • US 8,688,600 B2
  • Filed: 07/28/2011
  • Issued: 04/01/2014
  • Est. Priority Date: 12/12/2000
  • Status: Expired due to Fees
First Claim
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1. A method of synchronizing media, the method comprising;

  • receiving a media sample of a first media stream from a client device;

    determining a temporal position of the media sample in the first media stream as a result of matching the media sample to content of the first media stream;

    determining a second media stream according to the temporal position; and

    providing to the client device the second media stream.

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