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Messaging service for video game systems

  • US 8,727,883 B2
  • Filed: 01/25/2006
  • Issued: 05/20/2014
  • Est. Priority Date: 05/31/2000
  • Status: Active Grant
First Claim
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1. A non-transitory portable memory medium having stored thereon an application executable by processing circuitry of a video game system connected to a communication network, the application comprising both video game program code for a video game and messaging service program code for a messaging service for communicating messages to other messaging service users connected to the communication network, whereby the messaging service is accessible when the application is executed by the processing circuitry of the video game system in a non-multi-tasking mode.

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